Flow and Telepresence contributing to Internet Abuse: Differences according to Gender and Age. - Vasilis Stavropoulos 001; Kyriaki Alexandraki; Frosso Motti-Stefanidi (Comput. Hum. Behav., 2013)

A multilevel longitudinal study of experiencing virtual presence in adolescence: the role of anxiety and openness to experience in the classroom. - Vasileios Stavropoulos 001; Peter H. Wilson; Daria J. Kuss; Mark Griffiths 001; Douglas A. Gentile (Behav. Inf. Technol., 2017)

Age of Initiation and Internet Gaming Disorder: The Role of Self-Esteem. - Charlotte L. Beard; Amie L. Haas; Robert E. Wickham; Vasileios Stavropoulos 001 (Cyberpsychology Behav. Soc. Netw., 2017)

Internet Gaming Disorder: the interplay between physical activity and user-avatar relationship. - Lucas W. L. Liew; Vasilis Stavropoulos 001; Baxter L. M. Adams; Tyrone L. Burleigh; Mark D. Griffiths 001 (Behav. Inf. Technol., 2018)

Flow on the Internet: a longitudinal study of Internet addiction symptoms during adolescence. - Vasileios Stavropoulos 001; Mark D. Griffiths 001; Tyrone L. Burleigh; Daria J. Kuss; Young Yim Doh; Rapson Gomez (Behav. Inf. Technol., 2018)

Beyond "Facebook Addiction": The Role of Cognitive-Related Factors and Psychiatric Distress in Social Networking Site Addiction. - Halley M. Pontes; Megan Taylor; Vasileios Stavropoulos 001 (Cyberpsychology Behav. Soc. Netw., 2018)

Understanding the relationship between the Proteus effect, immersion, and gender among World of Warcraft players: An empirical survey study. - Vasileios Stavropoulos 001; John Rennie; Maria Morcos; Rapson Gomez; Mark D. Griffiths 001 (Behav. Inf. Technol., 2021)

The Online Flow Questionnaire: An Item Response Theory Examination. - Vasileios Stavropoulos 001; Trent Footitt; Daniel Zarate; Maria Prokofieva; Mark D. Griffiths 001 (Cyberpsychology Behav. Soc. Netw., 2022)

Problematic gaming: the role of desire thinking, metacognition, and the Proteus Effect. - Samuel Byrne; Andrew Allen; Vasileios Stavropoulos 001; Lee Kannis-Dymand (Behav. Inf. Technol., 2023)

Exploring user-avatar bond profiles: Longitudinal impacts on internet gaming disorder. - Taylor Brown; Raffaela Smith; Daniel Zarate; Mark D. Griffiths 001; Vasileios Stavropoulos 001 (Comput. Hum. Behav., 2024)

Disentangling the Net of Needs Satisfaction and Gaming Disorder Symptoms in Adult Gamers. - Andrea Stasek; Lukas Blinka; Vasileios Stavropoulos 001 (Comput. Hum. Behav., 2024)

Burnout, resilience, and coping among esports players: A network analysis approach. - Dylan Poulus; Jack Sargeant; Daniel Zarate; Mark D. Griffiths 001; Vasilis Stavropoulos 001 (Comput. Hum. Behav., 2024)

User-Avatar discrepancy scale: a comparative measurement of self and avatar views. - Taylor Brown; Lukas Blinka; Kara Dadswell; Rachel Kowert; Daniel Zarate; Vasileios Stavropoulos 001 (Behav. Inf. Technol., 2025)

Predicting proteus effect via the user avatar bond: a longitudinal study using machine learning. - Mohammed Qasim Latifi; Dylan Poulus; Michaella Richards; Yang Yap; Vasileios Stavropoulos 001 (Behav. Inf. Technol., 2025)