Gamification Intensity in Web-Based Virtual Training Environments and Its Effect on Learning. - Thomas Bohné; Ina Heine; Felix Mueller; Paul-David Joshua Zuercher; Vera Maria Eger (IEEE Trans. Learn. Technol., 2023)

Work-in-Progress: Lessons Learned from Using Exergame, 3D Avatar-Based Feedback for Yoga-Self Training in a Preparatory Study. - Eugenia Clarissa Anjani; James Tombling; Vera Maria Eger; Slawomir Konrad Tadeja; Thomas Bohné (VR Workshops, 2024)