Does self extend to video game avatars? An ERP study. - Veronica Weser; Kenneth R. Livingston (CogSci, 2012)

Multisensory Integration Induces Body Ownership of an External Tool. - Veronica Weser; Gianluca Finotti; Dennis R. Proffitt (CogSci, 2015)

User sensitivity to speed- and height-mismatch in VR. - Veronica U. Weser; Joel Hesch; Johnny Lee; Dennis R. Proffitt (SAP, 2016)

Making the Visual Tangible: Substituting Lifting Speed Limits for Object Weight in VR. - Veronica Weser; Dennis R. Proffitt (Presence Teleoperators Virtual Environ., 2018)

Invite Only VR: A Vaping Prevention Game: An Evidence-Based VR Game for Health and Behavior Change. - Veronica U. Weser; Kimberly D. Hieftje (SIGGRAPH Talks, 2020)

Expertise in Tool Use Promotes Tool Embodiment. - Veronica U. Weser; Dennis R. Proffitt (Top. Cogn. Sci., 2021)

Navigation in immersive virtual reality: a comparison of 1:1 walking to 1:1 wheeling. - Veronica U. Weser; Johannes Sieberer; Justin Berry; Yetsa Tuakli-Wosornu (Virtual Real., 2024)