Multi-purpose computer graphics system SMOG-85. - Aleksandr M. Matsokin; Victor A. Debelov; V. G. Sirotin; S. A. Upolnikov (Comput. Graph., 1988)

Implementation of set operations and intersection of Bezier curves. - Victor A. Debelov; Aleksandr M. Matsokin (Comput. Graph., 2000)

Light Meshes - Original Approach to Produce Soft Shadows in Ray Tracing. - Victor A. Debelov; Igor M. Sevastyanov (International Conference on Computational Science (2), 2002)

Light mesh: soft shadows as interpolation of visibility. - Victor A. Debelov; Igor M. Sevastianov (Future Gener. Comput. Syst., 2004)

An extension of the light meshes method for three-dimensional scenes with semitransparent surfaces. - Victor A. Debelov; G. G. Smirnova; L. F. Vasilyeva (Program. Comput. Softw., 2008)

A Local Model of Light Interaction with Transparent Crystalline Media. - Victor A. Debelov; Dmitry S. Kozlov (IEEE Trans. Vis. Comput. Graph., 2013)

Algorithm for photorealistic rendering of transparent optically active isotropic crystals. - Dmitry S. Kozlov; Victor A. Debelov (Program. Comput. Softw., 2015)