Interactive display and animation of B-spline solids as muscle shape primitives. - Victor Ng-Thow-Hing; Eugene Fiume (Computer Animation and Simulation, 1997)

Physically based anatomic modeling for construction of musculoskeletal systems. - Victor Ng-Thow-Hing (SIGGRAPH Abstracts and Applications, 1999)

Feature-based Displacement Mapping. - Xiaohuan Corina Wang; Jérôme Maillot; Eugene Fiume; Victor Ng-Thow-Hing; Andrew Woo; Sanjay Bakshi (Rendering Techniques, 2000)

Anatomically-based models for physical and geometric reconstruction of humans and other animals. - Victor Ng-Thow-Hing (2001)

Application-Specific Muscle Representations. - Victor Ng-Thow-Hing; Eugene Fiume (Graphics Interface, 2002)

Finite volume methods for the simulation of skeletal muscle. - Joseph Teran; Silvia S. Blemker; Victor Ng-Thow-Hing; Ronald Fedkiw (Symposium on Computer Animation, 2003)

A general joint component framework for realistic articulation in human characters. - Wei Shao; Victor Ng-Thow-Hing (SI3D, 2003)

Dynamic Animation and Control Environment. - Ari Shapiro; Petros Faloutsos; Victor Ng-Thow-Hing (Graphics Interface, 2005)

Estimating pose from depth image streams. - Kikuo Fujimura; Youding Zhu; Victor Ng-Thow-Hing (Humanoids, 2005)

Creating and Simulating Skeletal Muscle from the Visible Human Data Set. - Joseph Teran; Eftychios Sifakis; Silvia S. Blemker; Victor Ng-Thow-Hing; Cynthia Lau; Ronald Fedkiw (IEEE Trans. Vis. Comput. Graph., 2005)

The Task Matrix Framework for Platform-Independent Humanoid Programming. - Evan M. Drumwright; Victor Ng-Thow-Hing; Maja J. Mataric (Humanoids, 2006)

The Task Matrix: an Extensible Framework for Creating Versatile Humanoid Robots. - Evan M. Drumwright; Victor Ng-Thow-Hing (ICRA, 2006)

Toward Interactive Reaching in Static Environments for Humanoid Robots. - Evan M. Drumwright; Victor Ng-Thow-Hing (IROS, 2006)

Expanding task functionality in established humanoid robots. - Victor Ng-Thow-Hing; Evan M. Drumwright; Kris K. Hauser; Qingquan Wu; Joel Wormer (Humanoids, 2007)

Multi-modal Motion Planning for a Humanoid Robot Manipulation Task. - Kris K. Hauser; Victor Ng-Thow-Hing; Héctor H. González-Baños (ISRR, 2007)

Computational representation of the aponeuroses as NURBS surfaces in 3D musculoskeletal models. - Florence T. H. Wu; Victor Ng-Thow-Hing; Karan Singh; Anne M. Agur; Nancy H. McKee (Comput. Methods Programs Biomed., 2007)

The memory game: Creating a human-robot interactive scenario for ASIMO. - Victor Ng-Thow-Hing; Jongwoo Lim; Joel Wormer; Ravi Kiran Sarvadevabhatla; Carlos Rocha; Kikuo Fujimura; Yoshiaki Sakagami (IROS, 2008)

Panoramic attention for humanoid robots. - Ravi Kiran Sarvadevabhatla; Victor Ng-Thow-Hing (Humanoids, 2009)

Learning together: ASIMO developing an interactive learning partnership with children. - Sandra Y. Okita; Victor Ng-Thow-Hing; Ravi Kiran Sarvadevabhatla (RO-MAN, 2009)

Cognitive map architecture. - Victor Ng-Thow-Hing; Kristinn R. Thórisson; Ravi Kiran Sarvadevabhatla; Joel Wormer; Thomas List (IEEE Robotics Autom. Mag., 2009)

Fast smoothing of manipulator trajectories using optimal bounded-acceleration shortcuts. - Kris K. Hauser; Victor Ng-Thow-Hing (ICRA, 2010)

Synchronized gesture and speech production for humanoid robots. - Victor Ng-Thow-Hing; Pengcheng Luo; Sandra Y. Okita (IROS, 2010)

Extended duration human-robot interaction: Tools and analysis. - Ravi Kiran Sarvadevabhatla; Victor Ng-Thow-Hing; Sandra Y. Okita (RO-MAN, 2010)

Adaptive facial expression recognition using inter-modal top-down context. - Ravi Kiran Sarvadevabhatla; Mitchel Benovoy; Sam Musallam; Victor Ng-Thow-Hing (ICMI, 2011)

Randomized multi-modal motion planning for a humanoid robot manipulation task. - Kris K. Hauser; Victor Ng-Thow-Hing (Int. J. Robotics Res., 2011)

Multimodal approach to affective human-robot interaction design with children. - Sandra Y. Okita; Victor Ng-Thow-Hing; Ravi Kiran Sarvadevabhatla (ACM Trans. Interact. Intell. Syst., 2011)

Captain may i?: proxemics study examining factors that influence distance between humanoid robots, children, and adults, during human-robot interaction. - Sandra Y. Okita; Victor Ng-Thow-Hing; Ravi Kiran Sarvadevabhatla (HRI, 2012)

Generation of virtual display surfaces for in-vehicle contextual augmented reality. - Srinath Sridhar 002; Victor Ng-Thow-Hing (ISMAR, 2012)

Playdates with Robots. - Victor Ng-Thow-Hing; Sandra Y. Okita (Computer, 2012)

Driver queries using wheel-constrained finger pointing and 3-D head-up display visual feedback. - Kikuo Fujimura; Lijie Xu; Cuong Tran 001; Rishabh Bhandari; Victor Ng-Thow-Hing (AutomotiveUI, 2013)

A left-turn driving aid using projected oncoming vehicle paths with augmented reality. - Cuong Tran 001; Karlin Bark; Victor Ng-Thow-Hing (AutomotiveUI, 2013)

An Examination of Whether People Prefer Agents Whose Gestures Mimic Their Own. - Pengcheng Luo; Victor Ng-Thow-Hing; Michael Neff (IVA, 2013)

Personal Navi: Benefits of an Augmented Reality Navigational Aid Using a See-Thru 3D Volumetric HUD. - Karlin Bark; Cuong Tran 001; Kikuo Fujimura; Victor Ng-Thow-Hing (AutomotiveUI, 2014)