Event stream database based architecture to detect network intrusion: (industry article). - Vikram Kumaran (DEBS, 2013)

CSA: Streaming Engine for Internet of Things. - Zhitao Shen; Vikram Kumaran; Michael J. Franklin; Sailesh Krishnamurthy; Amit Bhat; Madhu Kumar; Robert Lerche; Kim Macpherson (IEEE Data Eng. Bull., 2015)

Generating Game Levels for Multiple Distinct Games with a Common Latent Space. - Vikram Kumaran; Bradford W. Mott; James C. Lester (AIIDE, 2020)

Improving Classroom Dialogue Act Recognition from Limited Labeled Data with Self-Supervised Contrastive Learning Classifiers. - Vikram Kumaran; Jonathan P. Rowe; Bradford W. Mott; Snigdha Chaturvedi; James C. Lester (ACL (Findings), 2023)

SceneCraft: Automating Interactive Narrative Scene Generation in Digital Games with Large Language Models. - Vikram Kumaran; Jonathan P. Rowe; Bradford W. Mott; James C. Lester (AIIDE, 2023)

End-to-End Procedural Level Generation in Educational Games with Natural Language Instruction. - Vikram Kumaran; Dan Carpenter; Jonathan P. Rowe; Bradford W. Mott; James C. Lester (CoG, 2023)

NarrativeGenie: Generating Narrative Beats and Dynamic Storytelling with Large Language Models. - Vikram Kumaran; Jonathan P. Rowe; James C. Lester (AIIDE, 2024)

Procedural Level Generation in Educational Games From Natural Language Instruction. - Vikram Kumaran; Dan Carpenter; Jonathan P. Rowe; Bradford W. Mott; James C. Lester (IEEE Trans. Games, 2024)