A Test-bed for Studies of Temporal Data Delivery Issues in a TPCAST Wireless Virtual Reality Set-up. - Viktor Kelkkanen; Markus Fiedler (ITNAC, 2018)

Coefficient of Throughput Variation as Indication of Playback Freezes in Streamed Omnidirectional Videos. - Viktor Kelkkanen; Markus Fiedler (ITNAC, 2018)

Network-Induced Temporal Disturbances in Virtual Reality Applications. - Markus Fiedler; Hans-Jürgen Zepernick; Viktor Kelkkanen (QoMEX, 2019)

Bitrate Requirements of Non-Panoramic VR Remote Rendering. - Viktor Kelkkanen; Markus Fiedler; David Lindero (ACM Multimedia, 2020)

Remapping of Hidden Area Mesh Pixels for Codec Speed-up in Remote VR. - Viktor Kelkkanen; Markus Fiedler; David Lindero (QoMEX, 2021)

Synchronous Remote Rendering for VR. - Viktor Kelkkanen; Markus Fiedler; David Lindero (Int. J. Comput. Games Technol., 2021)

QoE of Frame Stalls in Remote 6-DOF VR. - Viktor Kelkkanen; David Lindero; Markus Fiedler; Hans-Jürgen Zepernick; Thi My Chinh Chu (QoMEX, 2022)

VRstalls: A Dataset on the QoE of Frame Stalls in 6-DOF VR. - Viktor Kelkkanen; David Lindero; Hans-Jürgen Zepernick; Markus Fiedler; Thi My Chinh Chu (QoMEX, 2022)

On the Perception of Frame Stalls in Remote VR for Task and Task-Free Subjective Tests. - Thi My Chinh Chu; Markus Fiedler; Viktor Kelkkanen; David Lindero; Hans-Jürgen Zepernick (QoMEX, 2023)

Hand-Controller Latency and Aiming Accuracy in 6-DOF VR. - Viktor Kelkkanen; David Lindero; Markus Fiedler; Hans-Jürgen Zepernick (Adv. Hum. Comput. Interact., 2023)

Evaluation and Reduction of Temporal Issues in Remote VR - Viktor Kelkkanen (2023)