A Faster Algorithm for 3D Discrete Lines. - Vincent Boyer 001; Jean-Jacques Bourdin (Eurographics (Short Presentations), 1998)

Fast Lines: A Span by Span Method. - Vincent Boyer 001; Jean-Jacques Bourdin (Comput. Graph. Forum, 1999)

Discrete Analysis for Antialiased Lines. - Vincent Boyer 001; Jean-Jacques Bourdin (Eurographics (Short Presentations), 2000)

Auto-Adaptive Step Straight-Line Algorithm. - Vincent Boyer 001; Jean-Jacques Bourdin (IEEE Computer Graphics and Applications, 2000)

Scalable Impressionist Rendering. - Anais Atencia; Jean-Jacques Bourdin; Vincent Boyer 001; Tamara Pissard; Dominique Sobczyk (Eurographics (Short Presentations), 2001)

Metaprogramming for the Generation of Nonparametric Curves. - Vincent Boyer 001 (Eurographics (Short Presentations), 2001)

Improved Rendering with Dégradé. - Vincent Boyer 001; Dominique Sobczyk; Jean-Jacques Bourdin (Eurographics (Short Presentations), 2001)

DEGRADE : A New Color Shading Tool. - Vincent Boyer 001; Jean-Jacques Bourdin (WSCG, 2001)

The Virtual Painting Paintbox. - Dominique Sobczyk; Vincent Boyer 001; Jean-Jacques Bourdin (Eurographics (Short Presentations), 2003)

An Artistic Portrait Caricature Model. - Vincent Boyer 001 (ISVC, 2005)

Enhancing Information on Large Scenes by Mixing Renderings. - Vincent Boyer 001; Dominique Sobczyk (ISVC (1), 2006)

Comics Stylization from Photographs. - Catherine Sauvaget; Vincent Boyer 001 (ISVC (1), 2008)

From Detail to Global View, an Impressionist Approach. - Anais Atencia; Vincent Boyer 001; Jean-Jacques Bourdin (SITIS, 2008)

Harmonic colorization using proportion contrast. - Catherine Sauvaget; Vincent Boyer 001 (Afrigraph, 2010)

A New Approach for Lighting Effect Rendering. - Catherine Sauvaget; Vincent Boyer 001 (ISVC (3), 2010)

Comics Stylizations of 3D Scenes Using GPU. - Jordane Suarez; Farès Belhadj; Vincent Boyer 001 (ISVC (3), 2010)

Fractal-based Impressionist Style Rendering. - Farès Belhadj; Vincent Boyer 001 (SITIS, 2010)

Rasterization by Multiresolution Integration. - Raphaël Lemoine; Vincent Boyer 001 (SITIS, 2010)

Stylization of Lighting Effects for Images. - Catherine Sauvaget; Vincent Boyer 001 (SITIS, 2010)

Segmented Images Colorization Using Harmony. - Catherine Sauvaget; Stéphane Manuel; Jean-Noël Vittaut; Jordane Suarez; Vincent Boyer 001 (SITIS, 2010)

Automated Colorization of Segmented Images Based on Color Harmony. - Catherine Sauvaget; Jean-Noël Vittaut; Jordane Suarez; Vincent Boyer 001; Stéphane Manuel (J. Multim. Process. Technol., 2010)

A sketch-based interface to script comics reading. - Jérémy Raulet; Vincent Boyer 001 (SIGGRAPH Asia Sketches, 2011)

Consistent Media Model for Real-Time Scene Rendering. - Farès Belhadj; Jordane Suarez; Vincent Boyer 001 (Eurographics (Posters), 2012)

GPU Texture Level of Abstraction in 3D Scenes. - Jordane Suarez; Farès Belhadj; Vincent Boyer 001 (Eurographics (Posters), 2012)

Image Lighting Effect Manipulation for an Efficient Stylization. - Catherine Sauvaget; Vincent Boyer 001 (GRAPP/IVAPP, 2012)

GPU Real-Time Medium Model for Artistic Temporally Coherent Rendering. - Farès Belhadj; Jordane Suarez; Vincent Boyer 001 (SITIS, 2012)

GPU Real Time Hatching. - Jordane Suarez; Farès Belhadj; Vincent Boyer 001 (J. WSCG, 2013)

Zooms arrières, une approche impressionniste. - Anais Atencia; Vincent Boyer 001; Jean-Jacques Bourdin (Tech. Sci. Informatiques, 2013)

Toward a generic approach to stylization. - François-Xavier Talgorn; Farès Belhadj; Vincent Boyer 001 (AICCSA, 2016)

Real-time 3D rendering with hatching. - Jordane Suarez; Farès Belhadj; Vincent Boyer 001 (Vis. Comput., 2017)

Appprentissage adaptatif temps réels par système multi-agent. Gestion de parcours individuels et collaboratifs. - Azziz Anghour; Myriam Lamolle; Farès Belhadj; Vincent Boyer 001 (Ingénierie des Systèmes d Inf., 2018)