SCENARIO - Setting Crowd Events using Augmented Reality and Artificial Intelligence. - Vincent-Emmanuel Farrugia; Matthew Montebello; Alexiei Dingli (ICAART (1), 2013)

The iLearnRW Game: Support for Students with Dyslexia in Class and at Home. - Thomas Cuschieri; Rilla Khaled; Vincent-Emmanuel Farrugia; Héctor Pérez Martínez; Georgios N. Yannakakis (VS-GAMES, 2014)

The Preference Learning Toolbox. - Vincent-Emmanuel Farrugia; Héctor Pérez Martínez; Georgios N. Yannakakis (CoRR, 2015)