A hybrid approach to facial rigging. - David Komorowski; Vinod Melapudi; Darren Mortillaro; Gene S. Lee (SIGGRAPH ASIA (Sketches), 2010)

Time and Memory Efficient Displacement Map Extraction. - Vinod Melapudi; Parag Havaldar (SIGGRAPH Talks, 2021)

Real Time Interactive Deformer Rig Evaluations in Maya using GPUs. - Funshing Sin; Parag Havaldar; Vinod Melapudi (SIGGRAPH Talks, 2021)

An Animator-Friendly Chain Simulator for In-Game Animations at Blizzard Entertainment. - Funshing Sin; Vinod Melapudi; Parag Havaldar (SIGGRAPH Talks, 2023)