Remote PID Control of a DC Motor. - Vítor H. Carvalho (Int. J. Online Eng., 2007)

Yarn-Mass Measurement With 1-mm-Length Samples. - José G. Pinto; Vítor H. Carvalho; João L. Monteiro 001; Rosa M. Vasconcelos; Filomena O. Soares (IEEE Trans. Ind. Electron., 2007)

Remote System of Temperature Monitoring and Control. - Manuel F. Silva 002; Vítor H. Carvalho (Int. J. Online Eng., 2008)

Artificial Intelligence and Image Processing based Techniques: A Tool for Yarns Parameterization and Fabrics Prediction. - Vítor H. Carvalho; Filomena O. Soares; Rosa M. Vasconcelos (ETFA, 2009)

Yarn Hairiness Characterization Using Two Orthogonal Directions. - Vítor H. Carvalho; Paulo J. Cardoso; Michael S. Belsley; Rosa M. Vasconcelos; Filomena O. Soares (IEEE Trans. Instrum. Meas., 2009)

Automatic Determination of Human Blood Types using Image Processing Techniques. - Ana Ferraz; Vítor H. Carvalho; Patrícia Brandão (BIODEVICES, 2010)

Determination of yarn production characteristics using image processing. - Vítor H. Carvalho; Michael S. Belsley; Rosa M. Vasconcelos; Filomena O. Soares (Int. J. Imaging Syst. Technol., 2010)

Automatic System for Blood Type Classification using Image Processing Techniques. - Ana Ferraz; Vania Moreira; Diana Silva; Vítor H. Carvalho; Filomena O. Soares (BIODEVICES, 2011)

Yarn hairiness determination using image processing techniques. - Vítor H. Carvalho; Filomena O. Soares; Rosa M. Vasconcelos; Michael S. Belsley; Nuno Gonçalves (ETFA, 2011)

Serious game as a tool to intellectual disabilities therapy: Total challenge. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares; M. Fatima Moreira (SeGAH, 2011)

Studies on the yarn mass parameters determination using Image Processing techniques. - Nuno Gonçalves; Vítor H. Carvalho; Filomena O. Soares; Rosa M. Vasconcelos (ETFA, 2012)

Design of a mechatronic system for human blood typing in emergency situations. - Vania Moreira; Ana Ferraz; Vítor H. Carvalho; Filomena O. Soares; José Machado 002 (ETFA, 2012)

Web Portal: Total Challenge. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares (Int. J. Web Portals, 2012)

Application for physiotherapy and tracking of patients with neurological diseases - Preliminary studies. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares (SeGAH, 2013)

Yarn periodical errors determination using three signal processing approaches. - Vítor H. Carvalho; Michael S. Belsley; Rosa M. Vasconcelos; Filomena O. Soares (Digit. Signal Process., 2013)

PhysioVinci - A First Approach on a Physical Rehabilitation Game. - Tiago Martins; Miguel Araújo; Vítor H. Carvalho; Filomena O. Soares; Luís Torrão (SGDA, 2014)

t-stories: improving and expanding t-words. - Joaquim Dantas; Cristina Sylla; Pedro Branco 001; Vítor H. Carvalho; Eva Oliveira (Advances in Computer Entertainment, 2015)

Record, play, go... - Cristina Sylla; Eva Oliveira; Joaquim Dantas; Vítor H. Carvalho; Pedro Branco 001 (Advances in Computer Entertainment, 2015)

Web Platform for Serious Games' Management. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares (CENTERIS/ProjMAN/HCist, 2015)

Development of a serious game for Portuguese Sign Language. - Filomena O. Soares; João Sena Esteves; Vítor H. Carvalho; Gil Lopes; Fabio Barbosa; Patricia Ribeiro (ICUMT, 2015)

Sign language learning using the hangman videogame. - Filomena O. Soares; João Sena Esteves; Vítor H. Carvalho; Carlos L. Moreira; Pedro Lourenco (ICUMT, 2015)

Tobias in the Zoo - A Serious Game for Children with Autism Spectrum Disorders. - Vítor H. Carvalho; Jorge Brandão; Pedro Cunha; José Vasconcelos; Filomena O. Soares (Int. J. Adv. Corp. Learn., 2015)

Total Challenge: A Serious Game for Stimulating Cognitive Abilities. - Vítor H. Carvalho; Tiago Martins; Filomena O. Soares; Miguel Araújo (Int. J. Adv. Corp. Learn., 2016)

Integrated Solution of a Back Office System for Serious Games Targeted at Physiotherapy. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares (Int. J. Comput. Games Technol., 2016)

The Conceptual Design of a Mechatronic System to Handle Bedridden Elderly Individuals. - Bruno Silva; José Machado 002; Filomena O. Soares; Vítor H. Carvalho; Demétrio Matos; Karolina Bezerra (Sensors, 2016)

Virtual Application for Preventing Repetitive Strain Injuries on Hands: First Insights. - Helder Freitas; Vítor H. Carvalho; Filomena O. Soares; Demétrio Matos (BIODEVICES, 2017)

E-ducAtion: Multidisciplinary platform to support the teaching/learning process in Portuguese 1st cycle schools. - Luis Dias; Filomena O. Soares; Vítor H. Carvalho; José Machado 002 (EDUCON, 2017)

Technology and special educational needs: Let's play "Doing Good Deeds!". - Filomena O. Soares; Vítor H. Carvalho; Joaquim P. Silva; Ana Paula Pereira Vieira; M. Fatima Moreira; Demétrio Matos (EDUCON, 2017)

A serious game concept to enhance students' learning of statistics. - Celina P. Leão; Filomena O. Soares; Vítor H. Carvalho; Sérgio F. Lopes; Ivo Gonçalves (exp.at, 2017)

Educational games for children with special needs: Preliminary design. - João Salgado; Filomena O. Soares; Celina P. Leão; Demétrio Matos; Vítor H. Carvalho (exp.at, 2017)

Smartbath: Water temperature control system. - Karolina Bezerra; Lidia González; José Machado 002; Vítor H. Carvalho; Filomena O. Soares; Demétrio Matos (ICE/ITMC, 2017)

Design, implementation and preliminary tests of E-ducation platform. - Luis Dias; Filomena O. Soares; Vítor H. Carvalho; José Machado 002; Celina P. Leão (ICE/ITMC, 2017)

Brain computer interface systems using non-invasive electroencephalogram signal: A literature review. - Sunil Kalagi; José Machado 002; Vítor H. Carvalho; Filomena O. Soares; Demétrio Matos (ICE/ITMC, 2017)

Serious Games Development as a Tool to Prevent Repetitive Strain Injuries in Hands: First Steps. - Hélder Freitas; Filomena O. Soares; Vítor Carvalho 001; Demétrio Matos (ICL (1), 2017)

Physioland - A Serious Game for Rehabilitation of Patients with Neurological Diseases. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares (REV, 2017)

A Serious Game for Learning Portuguese Sign Language - "iLearnPSL". - Marcus Torres; Vítor H. Carvalho; Filomena O. Soares (REV, 2017)

MyEyes-automatic combination system of clothing parts to blind people: First insights. - Daniel Rocha; Vítor H. Carvalho; Eva Oliveira; Joaquim Gonçalves; Filipe Azevedo (SeGAH, 2017)

Blood type classification using computer vision and machine learning. - Ana Ferraz; José Henrique Brito; Vítor H. Carvalho; José Machado 002 (Neural Comput. Appl., 2017)

Bath-Ambience - A Mechatronic System for Assisting the Caregivers of Bedridden People. - Karolina Bezerra; José Machado 002; Vítor H. Carvalho; Marcelo Castro; Pedro Costa; Demétrio Matos; Filomena O. Soares (Sensors, 2017)

Serious Game for Teaching Statistics in Higher Education: Storyboard Design. - Tiago Barbosa; Sérgio F. Lopes; Celina P. Leão; Filomena O. Soares; Vítor H. Carvalho (ArtsIT/DLI, 2018)

A Serious Game for Hemophobia Treatment Phobos: First Insights. - João Petersen; Vítor H. Carvalho; João Tiago Oliveira; Eva Oliveira (ArtsIT/DLI, 2018)

An Adaptive Serious Game of Statistics: project development and mechanisms. - Tiago Barbosa; Sérgio F. Lopes; Filomena O. Soares; Vítor H. Carvalho; Celina P. Leão (exp.at, 2019)

Design of a Smart Mechatronic System to Combine Garments for Blind People: First Insights. - Daniel Rocha; Vítor H. Carvalho; Filomena O. Soares; Eva Oliveira (HealthyIoT, 2019)

Design of a biomedical kit for bedridden patients: a conceptual approach. - Filipe Moreira; Demétrio Matos; Vítor H. Carvalho; Filomena O. Soares (IECON, 2019)

Yarn linear mass determination using image processing: first insights. - Ricardo Pinto; Filipe Pereira; Vítor H. Carvalho; Filomena O. Soares; Rosa M. Vasconcelos (IECON, 2019)

A Model Approach for an Automatic Clothing Combination System for Blind People. - Daniel Rocha; Vítor H. Carvalho; Filomena O. Soares; Eva Oliveira (DLI, 2020)

Development of a Serious Game to fight Childhood Obesity: "Barty". - Fátima Gonçalves; Vítor H. Carvalho; Demétrio Matos; Filomena O. Soares (EDUCON, 2020)

Physioland - A serious game for physical rehabilitation of patients with neurological diseases. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares (Entertain. Comput., 2020)

Design and Development of a F-16 Fighter Pilot Training System Using Virtual Reality: First Insights. - Nuno Martins; Rui Oliveira; Sílvia Faria; Vítor Carvalho 001; Jorge Silva (AHFE (19), 2021)

Classification of Taekwondo Techniques using Deep Learning Methods: First Insights. - Paulo Barbosa; Pedro Cunha; Vítor H. Carvalho; Filomena O. Soares (BIODEVICES, 2021)

Real-time Evaluation System for Top Taekwondo Athletes: Project Overview. - Pedro Cunha; Paulo Barbosa; Fábio Ferreira; Carlos Fitas; Vítor H. Carvalho; Filomena O. Soares (BIODEVICES, 2021)

Development and Design of an Evaluation Interface for Taekwondo Athletes: First Insights. - Tânia Silva; Nuno Martins; Pedro Cunha; Vítor Carvalho 001; Filomena O. Soares (DLI, 2021)

Understand the Importance of Garments' Identification and Combination to Blind People. - Daniel Rocha; Vítor H. Carvalho; Filomena O. Soares; Eva Oliveira; Celina P. Leão (IHIET (Paris), 2021)

A Pedagogical Virtual Reality Serious Game Tool for the Development of Emotional Competencies to Nursing Students. - Inês Oliveira; Filomena O. Soares; Vítor H. Carvalho; Ana Paula Macedo; Rui Pereira; João Cainé; Silvana Martins; Lisa Gomes; Eva Oliveira (SEGAH, 2021)

A Systematic Review of the Use of Virtual Reality Games in Post-stroke Rehabilitation. - Diogo Pereira; Duarte Duque; Vítor H. Carvalho (SEGAH, 2021)

Virtual Interface With Kinect 3D Sensor for Interaction With Bedridden People: First Insights. - Vítor H. Carvalho; José Eusébio (Int. J. Heal. Inf. Syst. Informatics, 2021)

Cancer Detec-Lung Cancer Diagnosis Support System: First Insights. - Nelson Faria; Sofia Campelos; Vítor H. Carvalho (BIOINFORMATICS, 2022)

Automatic Wardrobe for Blind People. - Luís Silva; Daniel Rocha; Vítor H. Carvalho; João Sena Esteves; Filomena O. Soares (HealthyIoT, 2022)

Biosignal Databases for Training of Artificial Intelligent Systems. - Luís C. N. Barbosa; António H. J. Moreira; Vítor H. Carvalho; João L. Vilaça; Pedro Morais (ICBRA, 2022)

A Serious Game Development and Usability Test for Blood Phobia Treatment - PHOBOS. - João Petersen; Vítor H. Carvalho; João Tiago Oliveira; Eva Oliveira (HEALTHINF, 2023)

Classification of Continuous ECG Segments - Performance Analysis of a Deep Learning Model. - Luís C. N. Barbosa; Diogo Lopes; Inês Escrivães; António H. J. Moreira; Vítor H. Carvalho; João L. Vilaça; Pedro Morais (EMBC, 2023)

A Review on Full Immersive Head-Mounted Virtual Reality Assisted Physiotherapy in Upper Limbs Rehabilitation. - Moisés Moreira; Anabela Marques; João L. Vilaça; Vítor H. Carvalho; Duarte Duque (SeGAH, 2023)

Development of a Virtual Reality Escape Room Game for Emotion Elicitation. - Inês Oliveira; Vítor Carvalho 001; Filomena O. Soares; Paulo Novais; Eva Oliveira; Lisa Gomes (Inf., 2023)

Using Object Detection Technology to Identify Defects in Clothing for Blind People. - Daniel Rocha; Leandro Pinto; José Machado 002; Filomena O. Soares; Vítor H. Carvalho (Sensors, 2023)

Reinforcement Learning Applied to AI Bots in First-Person Shooters: A Systematic Review. - Pedro Almeida; Vítor H. Carvalho; Alberto Simões 001 (Algorithms, 2023)

Numerical Modelling and Simulation of a Lab-on-a-Chip for Blood Cells' Optical Analysis. - Ahmed Fadlelmoula; Vítor Carvalho 001; Susana O. Catarino; Graça Minas (BIOSTEC (1), 2024)

STEAM Teachers' Perceptions of Artificial Intelligence in Education: Preliminary Research. - Sara Cruz; Duarte Duque; Vítor Carvalho 001 (CSEDU (2), 2024)

A Virtual Reality Game-Based Approach for Shoulder Rehabilitation. - Moisés Moreira; Estela Vilhena; Vítor H. Carvalho; Duarte Duque (Multimodal Technol. Interact., 2024)

Physioland: a motivational complement of physical therapy for patients with neurological diseases. - Tiago Martins; Vítor H. Carvalho; Filomena O. Soares; Celina P. Leão (Multim. Tools Appl., 2024)

Understanding the Impact of Perceived Challenge on Narrative Immersion in Video Games: The Role-Playing Game Genre as a Case Study. - José Miguel Domingues; Vítor Filipe; André Carita; Vítor Carvalho 001 (Inf., 2024)

Powered Wearable Technologies for Dementia Care: Evaluating Activity Recognition Models and Dataset Challenges. - Mariana Carvalho; Inês C. Rocha; Marcelo Arantes; Ricardo Linhares; José M. Soares; António L. N. Moreira; João L. Vilaça; Demétrio Matos; Pedro Morais; Vítor Carvalho 001 (BIOSTEC (2): HEALTHINF, 2025)

Development of a Proof-of-Concept Portable Electrostimulation Device for Lower Limbs Blood Flow Enhancement. - Ricardo Pinto; Ana Almeida; Inês Rocha; Diogo Carvalho; Alexander Oks; Miguel Carvalho; João L. Vilaça; Vítor Carvalho 001 (BIOSTEC (2): HEALTHINF, 2025)

Blended Realities - Higher Education Student Reflections on Acquiring Skills for Game Creation in a Project-Based- and Blended Learning Environment. - Adam Palmquist; Joana Alves; René Baranyi; Robin Munkvold; Vítor Carvalho 001; Eva Oliveira (Games Res. Pract., 2025)