MR2: a mixed reality interface for navigating medical records. - Vittoria Frau; Carlo Cuccu; Lucio Davide Spano (PerDis, 2019)

PAC-Bot: Writing Text Messages for Developing Point-and-Click Games. - Luca Asunis; Vittoria Frau; Riccardo Macis; Chiara Pireddu; Lucio Davide Spano (IS-EUD, 2021)

Supporting End User Development in Extended Reality Through Natural Language Rules. - Vittoria Frau (IS-EUD, 2021)

First-person Cinematographic Videogames: Game Model, Authoring Environment, and Potential for Creating Affection for Places. - Ivan Blecic; Sara Cuccu; Filippo Andrea Fanni; Vittoria Frau; Riccardo Macis; Valeria Saiu; Martina Senis; Lucio Davide Spano; Alessandro Tola (ACM Journal on Computing and Cultural Heritage, 2021)

Creating Adaptive and Interactive Stories in Mixed Reality. - Vittoria Frau; Sergio Serra; Lucio Davide Spano (STAG, 2022)

Defining Configurable Virtual Reality Templates for End Users. - Valentino Artizzu; Gianmarco Cherchi; Davide Fara; Vittoria Frau; Riccardo Macis; Luca Pitzalis; Alessandro Tola; Ivan Blecic; Lucio Davide Spano (Proc. ACM Hum. Comput. Interact., 2022)

Poster: Programming Rules by Demonstration in Virtual Reality. - Nikita Bellini; Valentino Artizzu; Vittoria Frau; Lucio Davide Spano (CHItaly, 2023)

How End Users Develop Point-and-Click Games. - Valentino Artizzu; Ivan Blecic; Vittoria Frau; Lucio Davide Spano (IS-EUD, 2023)

AR TutorialKit: an Augmented Reality Toolkit to Create Tutorials. - Federico Meloni; Alessandra Perniciano; Giulia Cerniglia; Vittoria Frau; Lucio Davide Spano (IS-EUD Workshops, 2023)

XRSpotlight: Example-based Programming of XR Interactions using a Rule-based Approach. - Vittoria Frau; Lucio Davide Spano; Valentino Artizzu; Michael Nebeling (Proc. ACM Hum. Comput. Interact., 2023)

Supporting Mathematical Training for Children with Dyscalculia through Augmented Reality. - Vittoria Frau; Germán Leiva; Eva Eriksson 001 (IDC, 2025)

VRLOOP: Immersive Virtual Reality for Learning Object-Oriented Programming. - Lasse F. Lui; Vittoria Frau; Guido Makransky; Konstantinos Koumaditis; Germán Leiva (VR Workshops, 2025)

Mucho: A Timeline-Based Immersive Tool for Prototyping Interactive Multimodal XR Experiences. - Germán Leiva; Vittoria Frau; Unnikrishnan Radhakrishnan; Mille Skovhus Lunding (Proc. ACM Hum. Comput. Interact., 2025)