Games in Asia project. - Vivian Hsueh-hua Chen; Henry Been-Lirn Duh; Beth E. Kolko; Leo Sang-Min Whang; Michael Ching-Hui Fu (CHI Extended Abstracts, 2006)

Enjoyment or Engagement? Role of Social Interaction in Playing Massively Mulitplayer Online Role-Playing Games (MMORPGS). - Vivian Hsueh-hua Chen; Henry Been-Lirn Duh; Priscilla Siew Koon Phuah; Diana Zi Yan Lam (ICEC, 2006)

Usability evaluation for mobile device: a comparison of laboratory and field tests. - Henry Been-Lirn Duh; Gerald C. B. Tan; Vivian Hsueh-hua Chen (Mobile HCI, 2006)

Understanding social interaction in world of warcraft. - Vivian Hsueh-hua Chen; Henry Been-Lirn Duh (Advances in Computer Entertainment Technology, 2007)

Emerging Issues in Doing Cross-Cultural Research in Multicultural and Multilingual Societies. - Henry Been-Lirn Duh; Vivian Hsueh-hua Chen (HCI (10), 2007)

The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change. - Vivian Hsueh-hua Chen; Henry Been-Lirn Duh; Renyi Hong (Advances in Computer Entertainment Technology, 2008)

Playing different games on different phones: an empirical study on mobile gaming. - Henry Been-Lirn Duh; Vivian Hsueh-hua Chen; Chee Boon Tan (Mobile HCI, 2008)

Players who play to make others cry: the influence of anonymity and immersion. - Vivian Hsueh-hua Chen; Henry Been-Lirn Duh; Chiew Woon Ng (Advances in Computer Entertainment Technology, 2009)

Communicative behaviors and flow experience in tabletop gaming. - Vivian Hsueh-hua Chen; Weirong Lin; Michael Haller; Jakob Leitner; Henry Been-Lirn Duh (Advances in Computer Entertainment Technology, 2009)

Investigating User Experience of Online Communities: The Influence of Community Type. - Vivian Hsueh-hua Chen; Henry Been-Lirn Duh (CSE (4), 2009)

Cheating Behaviors in Online Gaming. - Henry Been-Lirn Duh; Vivian Hsueh-hua Chen (HCI (12), 2009)

Children's Choice of Games: The Influence of Prosocial Tendency and Education-Level. - Vivian Hsueh-hua Chen; Weirong Lin; Chiew Woon Ng; Su Li Chai; Angeline Cheok Eng Khoo; Henry Been-Lirn Duh (ICEC, 2009)

Fantasies in narration: narrating the requirements of children in mobile gaming design. - Henry Been-Lirn Duh; Vivian Hsueh-hua Chen (Advances in Computer Entertainment Technology, 2010)

Interactivity in massively multiplayer online games: a concept explication. - Meghdad Mehrabi; Vivian Hsueh-Hua Chen (Advances in Computer Entertainment Technology, 2010)

Senior-friendly technologies: interaction design for senior users. - Henry Been-Lirn Duh; Ellen Yi-Luen Do; Mark Billinghurst; Francis K. H. Quek; Vivian Hsueh-hua Chen (CHI Extended Abstracts, 2010)

Weatherlings: a new approach to student learning using web-based mobile games. - Josh Sheldon; Judy Perry; Eric Klopfer; Jennifer Ong; Vivian Hsueh-Hua Chen; Pei Wen Tzuo; Louisa Rosenheck (FDG, 2010)

Facilitating Learning Interests Through Mobile Information Visualization. - Yuan Xun Gu; Raymond Koon Chuan Koh; Vivian Hsueh-hua Chen; Henry Been-Lirn Duh (ICALT, 2010)

Exploring the Influence of Cultural Diversity in Collaborative Design Teams: Preliminary Findings. - Vivian Hsueh-Hua Chen; Henry Been-Lirn Duh (HCIS, 2010)

A narrative-driven design approach for casual games with children. - Henry Been-Lirn Duh; Sharon Lynn Chu Yew Yee; Yuan Xun Gu; Vivian Hsueh-Hua Chen (Sandbox@SIGGRAPH, 2010)

Midwives with mobiles: A dialectical perspective on gender arising from technology introduction in rural Indonesia. - Arul Chib; Vivian Hsueh-Hua Chen (New Media Soc., 2011)

Ubiquitous games for learning (UbiqGames): Weatherlings, a worked example. - Eric Klopfer; Josh Sheldon; Judy Perry; Vivian Hsueh-hua Chen (J. Comput. Assist. Learn., 2012)

A social-cognitive approach to online game cheating. - Yuehua Wu; Vivian Hsueh-Hua Chen (Comput. Hum. Behav., 2013)

Becoming an ideal co-creator: Web materiality and intensive laboring practices in game modding. - Renyi Hong; Vivian Hsueh-Hua Chen (New Media Soc., 2014)

Group identification as a mediator of the effect of players' anonymity on cheating in online games. - Vivian Hsueh-Hua Chen; Yuehua Wu (Behav. Inf. Technol., 2015)

Young school children's use of digital devices and parental rules. - Wendy W. L. Goh; Susanna Bay; Vivian Hsueh-Hua Chen (Telematics Informatics, 2015)

Active and restrictive parental mediation over time: Effects on youths' self-regulatory competencies and impulsivity. - Vivian Hsueh-hua Chen; Grace S. Chng (Comput. Educ., 2016)

Gamification: Influencing value-perception of target behaviours. - Ryan Rui Yang Tan; Vivian Hsueh-Hua Chen (GamiFIN, 2017)

Understanding Online Game Cheating: Unpacking the Ethical Dimension. - Yuehua Wu; Vivian Hsueh-hua Chen (Int. J. Hum. Comput. Interact., 2018)

Virtual Reality Genres: Comparing Preferences in Immersive Experiences and Games. - Maxwell Foxman; Alex P. Leith; David Beyea; Brian Klebig; Vivian Hsueh Hua Chen; Rabindra A. Ratan (CHI PLAY (Companion), 2020)

Understanding Flow, Identification with Game Characters and Players' Attitudes. - Vivian Hsueh-Hua Chen; Wei Jie Dominic Koek (FDG, 2020)

Relating video game exposure, sensation seeking, aggression and socioeconomic factors to school performance. - Vivian Hsueh-Hua Chen; Claudia Wilhelm; Sven Jöckel (Behav. Inf. Technol., 2020)

Cultivating Community: Presentation of Self among Women Game Streamers in Singapore and the Philippines. - Katrina Paola B. Alvarez; Vivian Hsueh Hua Chen (HICSS, 2021)

The Impact of Meaningful Game Narratives on Attitudes towards Racial Outgroups. - Munifa Shaza; Valerie Yu; Katrina Paola B. Alvarez; Vivian Hsueh Hua Chen (HICSS, 2021)

In the Mood for Doing Good: The influence of positive and negative emotions in game narratives on prosocial tendencies. - Caris Chua Xin Yi; Valerie Yu; Vivian Hsueh Hua Chen (HICSS, 2021)

Perspective-Taking in Virtual Reality and Reduction of Biases against Minorities. - Vivian Hsueh Hua Chen; Sarah Hian May Chan; Yong Ching Tan (Multimodal Technol. Interact., 2021)

Community and Capital: Experiences of Women Game Streamers in Southeast Asia. - Katrina Paola B. Alvarez; Vivian Hsueh Hua Chen (ACM Trans. Soc. Comput., 2021)

The Effect of Intergroup Contact in Gaming on Improving Empathetic Feelings and Reducing Stereotypes Toward Immigrants. - Vivian Hsueh Hua Chen; Wei Jie Dominic Koek; Gabrielle C. Ibasco; Fidelia Beatrice; Arul Chib (HICSS, 2022)

Meaningful Gameplay Design and the Effect on Eudaimonic and Hedonic Gaming Experience. - Wei Jie Dominic Koek; Valerie Yu; Vivian Hsueh Hua Chen (HICSS, 2022)

A Moderated Mediation Analysis of Meaningfulness and Positive Intergroup Outcomes Through Prosocial Gameplay. - Valerie Yu; Gabrielle C. Ibasco; Bingyu Chen 005; Vivian Hsueh Hua Chen (ISAGA, 2022)

Design Consideration of an Educational Video Game Through the Lens of the Metalanguage. - Heng Zhang 020; Vivian Hsueh Hua Chen (ISAGA, 2022)

How do social presence and active learning in synchronous and asynchronous online classes relate to students' perceived course gains? - Rabindra A. Ratan; Chimobi Ucha; Yiming Skylar Lei; Chaeyun Lim; Whisnu Triwibowo; Stephen Yelon; Anna Sheahan; Bailey Lamb; Baxter Deni; Vivian Hsueh Hua Chen (Comput. Educ., 2022)

Beyond Genre: Classifying Virtual Reality Experiences. - Maxwell Foxman; David Beyea; Alex P. Leith; Rabindra A. Ratan; Vivian Hsueh Hua Chen; Brian Klebig (IEEE Trans. Games, 2022)

Gender, Gaming Motives, and Genre: Comparing Singaporean, German, and American Players. - Rabindra A. Ratan; Vivian Hsueh Hua Chen; Frederik De Grove; Johannes Breuer; Thorsten Quandt; J. Patrick Williams (IEEE Trans. Games, 2022)

The Effects of Avatar Personalization and Human-Virtual Agent Interactions on Self-Esteem. - Wei Jie Dominic Koek; Vivian Hsueh Hua Chen (VR Workshops, 2023)

The effect of in-game moral choices and NPCs' identities on players' intergroup attitudes. - Vivian Hsueh Hua Chen; Wei Jie Dominic Koek; Nicholas David Bowman (Entertain. Comput., 2025)

Metaverse-Mediated Communication: A Call for Theory-Driven XR Research. - David Beyea; Maxwell Foxman; Rabindra Ratan; Brian Klebig; Alex P. Leith; Vivian Hsueh Hua Chen (J. Media Psychol. Theor. Methods Appl., 2025)

My avatar makes me feel good? The effect of avatar personalisation and virtual agent interactions on self-esteem. - Wei Jie Dominic Koek; Vivian Hsueh Hua Chen (Behav. Inf. Technol., 2025)