Development and Evaluation of a Virtual Reality Grocery Shopping Application Using a Multi-kinect Walking-in-Place Approach. - Vix Kemanji Ketoma; Philip Schäfer; Gerrit Meixner (IHSI, 2018)

Method for developing virtual reality applications for cognitive intensive training tasks. - Vix Kemanji Ketoma (EICS, 2020)

Virtual Reality Assembly of Physical Parts: The Impact of Interaction Interface Techniques on Usability and Performance. - Vix Kemanji Ketoma; Rene Mpwadina; Gerrit Meixner (HCI (17), 2022)

VRTrain: a method for developing head-mounted-display based virtual reality training applications. - Vix Kemanji Ketoma (2023)

Towards Flexible Authoring and Personalization of Virtual Reality Applications for Training. - Vix Kemanji Ketoma; Jean Vanderdonckt; Gerrit Meixner (Proc. ACM Hum. Comput. Interact., 2023)

Test automation for augmented reality applications: a development process model and case study. - Sascha Minor; Vix Kemanji Ketoma; Gerrit Meixner (i-com, 2023)