A Universal Method for Performance Assessment of Meta Quest XR Devices. - Volodymyr Bondarenko; Jiajing Zhang; Giang T. Nguyen 002; Frank H. P. Fitzek (GEM, 2024)

Latency Visualization Emulation Scheme for Interactive Cloud XR Gaming. - Volodymyr Bondarenko; Jonas Schulz; Giang T. Nguyen 002; Frank H. P. Fitzek (PerCom Workshops, 2024)

Understanding Human Behavior In Mixed Reality Juggling Simulator With Haptic Interaction. - Volodymyr Bondarenko; Hans Winger; Robert Rosenkranz; M. Ercan Altinsoy; Giang T. Nguyen 002; Frank H. P. Fitzek (ICC Workshops, 2025)

Demo: Learning Ball Juggling in Mixed Reality with Haptic Feedback. - Volodymyr Bondarenko; Hans Winger; Robert Rosenkranz; M. Ercan Altinsoy; Giang T. Nguyen 002; Frank H. P. Fitzek (PerCom Workshops, 2025)