GBL in Math Problem Solving: Is it Effective? - Loviga Denny Pratama; Wahyu Setyaningrum (Int. J. Interact. Mob. Technol., 2018)

Assessing the Potential of Augmented Reality in Education. - Muhamad Ikhsan Sahal Guntur; Wahyu Setyaningrum; Heri Retnawati; Marsigit Marsigit (IC4E, 2020)

The Effectiveness of Augmented Reality in Learning Vector to Improve Students' Spatial and Problem-Solving Skills. - Muhamad Ikhsan Sahal Guntur; Wahyu Setyaningrum (Int. J. Interact. Mob. Technol., 2021)

Why are Teachers Suggested to Use Digital Games for Teaching Autistic Students? - Hafizah Fikriah Waskan; Wahyu Setyaningrum; Muhamad Ikhsan Sahal Guntur (WSSE, 2023)