Lua-An Extensible Extension Language. - Roberto Ierusalimschy; Luiz Henrique de Figueiredo; Waldemar Celes Filho (Softw. Pract. Exp., 1996)

Efficient asynchronous evolution of physical simulations. - Waldemar Celes 001 (SIBGRAPI, 1998)

Multiple Display Viewing Architecture for Virtual Environments over Heterogeneous Networks. - Alexandre G. Ferreira; Renato Cerqueira; Waldemar Celes Filho; Marcelo Gattass (SIBGRAPI, 1999)

A High-Level Abstraction for Graphics Hardware Programming. - Danilo Tuler; Waldemar Celes Filho (SIBGRAPI, 2002)

A Load-Balancing Strategy for Sort-First Distributed Rendering. - Frederico Rodrigues Abraham; Waldemar Celes Filho; Renato Cerqueira; João Luiz Campos (SIBGRAPI, 2004)

High-Quality Hardware-Based Ray-Casting Volume Rendering Using Partial Pre-Integration. - Rodrigo Espinha; Waldemar Celes Filho (SIBGRAPI, 2005)

Efficient Handling of Implicit Entities in Reduced Mesh Representations. - Waldemar Celes 001; Glaucio H. Paulino; Rodrigo Espinha (J. Comput. Inf. Sci. Eng., 2005)

The Implementation of Lua 5.0. - Roberto Ierusalimschy; Luiz Henrique de Figueiredo; Waldemar Celes Filho (J. Univers. Comput. Sci., 2005)

Assisted and automatic navigation in black oil reservoir models based on probabilistic roadmaps. - Antonio Calomeni; Waldemar Celes Filho (SI3D, 2006)

The evolution of Lua. - Roberto Ierusalimschy; Luiz Henrique de Figueiredo; Waldemar Celes Filho (HOPL, 2007)

Improved Real-Time Shadow Mapping for CAD Models. - Vitor Barata R. Barroso; Waldemar Celes Filho (SIBGRAPI, 2007)

GPU-based particle simulation with inter-collisions. - Jeronimo S. Venetillo; Waldemar Celes Filho (Vis. Comput., 2007)

Accelerated Corner-Detector Algorithms. - Lucas Teixeira; Waldemar Celes Filho; Marcelo Gattass (BMVC, 2008)

GPU-accelerated Adaptively Sampled Distance Fields. - Thiago Bastos; Waldemar Celes Filho (Shape Modeling International, 2008)

A general topology-based framework for adaptive insertion of cohesive elements in finite element meshes. - Glaucio H. Paulino; Waldemar Celes Filho; Rodrigo Espinha; Zhengyu (Jenny) Zhang (Eng. Comput., 2008)

Distributed Visualization of Complex Black Oil Reservoir Models. - Frederico Rodrigues Abraham; Waldemar Celes Filho (EGPGV@Eurographics, 2009)

ParTopS: compact topological framework for parallel fragmentation simulations. - Rodrigo Espinha; Waldemar Celes Filho; Noemi de La Rocque Rodriguez; Glaucio H. Paulino (Eng. Comput., 2009)

Texture-Based Wireframe Rendering. - Waldemar Celes Filho; Frederico Rodrigues Abraham (SIBGRAPI, 2010)

Fluid Animation on Arbitrarily-Shaped Structured Grids. - Vitor Barata R. Barroso; Waldemar Celes Filho (SBGames, 2011)

Accurate Volume Rendering of Unstructured Hexahedral Meshes. - Fábio Markus Miranda; Waldemar Celes Filho (SIBGRAPI, 2011)

Illustrative Volume Visualization for Unstructured Meshes Based on Photic Extremum Lines. - Allan Rocha; Fábio Markus Miranda; Waldemar Celes Filho (SIBGRAPI, 2011)

Visualizing 3D Flow of Black-Oil Reservoir Models on Arbitrary Surfaces Using Projected 2D Line Integral Convolution. - Thiago Toledo; Waldemar Celes Filho (SIBGRAPI, 2011)

Passing a Language through the Eye of a Needle. - Roberto Ierusalimschy; Luiz Henrique de Figueiredo; Waldemar Celes Filho (ACM Queue, 2011)

Fast and versatile texture-based wireframe rendering. - Waldemar Celes Filho; Frederico Rodrigues Abraham (Vis. Comput., 2011)

Ambient Occlusion Using Cone Tracing with Scene Voxelization. - Eduardo Ceretta Dalla Favera; Waldemar Celes Filho (SIBGRAPI, 2012)

Modeling the Copacabana Sidewalk Pavement. - Tatiana Waintraub; Waldemar Celes Filho (SIBGRAPI, 2012)

Volume rendering of unstructured hexahedral meshes. - Fábio Markus Miranda; Waldemar Celes Filho (Vis. Comput., 2012)

Instanced Rendering of Massive CAD Models Using Shape Matching. - Paulo Ivson Netto Santos; Waldemar Celes Filho (SIBGRAPI, 2014)

An object-oriented framework for finite element analysis based on a compact topological data structure. - Lauren L. Beghini; Anderson Pereira; Rodrigo Espinha; Ivan F. M. Menezes; Waldemar Celes Filho; Glaucio H. Paulino (Adv. Eng. Softw., 2014)

Accurate Volume Rendering Based on Adaptive Numerical Integration. - Leonardo Quatrin Campagnolo; Waldemar Celes Filho; Luiz Henrique de Figueiredo (SIBGRAPI, 2015)

An efficient algorithm to generate random sphere packs in arbitrary domains. - Elias Lozano; Deane Roehl; Waldemar Celes Filho; Marcelo Gattass (Comput. Math. Appl., 2016)

Massively parallel adaptive mesh refinement and coarsening for dynamic fracture simulations. - Andrei Alhadeff; Sofie E. Leon; Waldemar Celes Filho; Glaucio H. Paulino (Eng. Comput., 2016)

A new quadtree-based approach for automatic quadrilateral mesh generation. - Axelle Pochet; Waldemar Celes Filho; Hélio Lopes 001; Marcelo Gattass (Eng. Comput., 2017)

A Hybrid CPU-GPU Scalable Strategy for Multi-resolution Rendering of Large Digital Elevation Models with Borders and Holes. - Andrey Rodrigues; Waldemar Celes 001 (VISIGRAPP (1: GRAPP), 2018)

Hidden Surface Removal for Accurate Painting-Area Calculation on CAD Models. - Lucas Caracas de Figueiredo; Paulo Ivson 001; Waldemar Celes Filho (SIBGRAPI, 2018)

Hybrid Cloud Rendering System for Massive CAD Models. - André Moreira; Paulo Ivson 001; Waldemar Celes Filho (SIBGRAPI, 2018)

A look at the design of Lua. - Roberto Ierusalimschy; Luiz Henrique de Figueiredo; Waldemar Celes Filho (Commun. ACM, 2018)

CasCADe: A Novel 4D Visualization System for Virtual Construction Planning. - Paulo Ivson 001; Daniel Nascimento; Waldemar Celes Filho; Simone D. J. Barbosa (IEEE Trans. Vis. Comput. Graph., 2018)

Metaheuristic-Based Workload Selection for Hybrid Cloud Rendering of CAD Models. - André Moreira; Waldemar Celes Filho (CloudCom, 2019)

GPU-Based Rendering of Arbitrarily Complex Cutting Surfaces for Black Oil Reservoir Models. - Bernardo Franceschin; Frederico Rodrigues Abraham; Luiz Felipe Netto; Waldemar Celes Filho (SIBGRAPI, 2019)

Robust and Effective Method for Automatic Generation of One-Dimensional Transfer Functions. - Rustam Mesquita; Waldemar Celes 001 (SIBGRAPI, 2019)

Interactive directional ambient occlusion and shadow computations for volume ray casting. - Leonardo Quatrin Campagnolo; Waldemar Celes Filho (Comput. Graph., 2019)

Multiresolution visualization of massive black oil reservoir models. - Frederico Rodrigues Abraham; Waldemar Celes Filho (Vis. Comput., 2019)

An experimental study on volumetric visualization of black oil reservoir models. - Leonardo Quatrin Campagnolo; Waldemar Celes 001 (Comput. Graph., 2020)

A Systematic Review of Visualization in Building Information Modeling. - Paulo Ivson 001; André Moreira; Francisco Queiroz; Wallas H. S. dos Santos; Waldemar Celes 001 (IEEE Trans. Vis. Comput. Graph., 2020)

A New Focus+Context Visualization Technique for Inspecting Black Oil Reservoir Models. - Luiz Felipe Netto; Waldemar Celes 001 (SIBGRAPI, 2021)

Deep learning-based framework for Shape Instance Registration on 3D CAD models. - Lucas Caracas de Figueiredo; Paulo Ivson 001; Waldemar Celes 001 (Comput. Graph., 2021)

Database of Analyzed Articles from A Systematic Review of Visualization in Building Information Modeling. - Paulo Ivson 001; André Moreira; Francisco Queiroz; Wallas Henrique Sousa dos Santos; Waldemar Celes 001 (IEEE DataPort, 2022)

Unsupervised method for identifying shape instances on 3D CAD models. - Lucas Caracas de Figueiredo; Paulo Ivson 001; Waldemar Celes 001 (Comput. Graph., 2023)

Semi-implicit representation of discrete black oil reservoir models. - Gisele Holtz; Waldemar Celes 001; Luiz Fernando Martha (Comput. Graph., 2025)

The evolution of Lua, continued. - Roberto Ierusalimschy; Luiz Henrique de Figueiredo; Waldemar Celes 001 (J. Comput. Lang., 2025)

Direct Rendering of Intrinsic Triangulations. - Waldemar Celes 001 (ACM Trans. Graph., 2025)