Realizing Levels of the Hyperarithmetic Hierarchy as Degree Spectra of Relations on Computable Structures. - Denis R. Hirschfeldt; Walker M. White (Notre Dame J. Formal Log., 2002)

DualMiner: A Dual-Pruning Algorithm for Itemsets with Constraints. - Cristian Bucila; Johannes Gehrke; Daniel Kifer; Walker M. White (Data Min. Knowl. Discov., 2003)

On the complexity of categoricity in computable structures. - Walker M. White (Math. Log. Q., 2003)

How to Quickly Find a Witness. - Daniel Kifer; Johannes Gehrke; Cristian Bucila; Walker M. White (Constraint-Based Mining and Inductive Databases, 2004)

Towards Expressive Publish/Subscribe Systems. - Alan J. Demers; Johannes Gehrke; Mingsheng Hong; Mirek Riedewald; Walker M. White (EDBT, 2006)

Cayuga: A General Purpose Event Monitoring System. - Alan J. Demers; Johannes Gehrke; Biswanath Panda; Mirek Riedewald; Varun Sharma; Walker M. White (CIDR, 2007)

Characterization of the Interaction of XML Functional Dependencies with DTDs. - Lucja Kot; Walker M. White (ICDT, 2007)

What is "next" in event processing? - Walker M. White; Mirek Riedewald; Johannes Gehrke; Alan J. Demers (PODS, 2007)

Cayuga: a high-performance event processing engine. - Lars Brenna; Alan J. Demers; Johannes Gehrke; Mingsheng Hong; Joel Ossher; Biswanath Panda; Mirek Riedewald; Mohit Thatte; Walker M. White (SIGMOD Conference, 2007)

Massively multi-query join processing in publish/subscribe systems. - Mingsheng Hong; Alan J. Demers; Johannes Gehrke; Christoph Koch 001; Mirek Riedewald; Walker M. White (SIGMOD Conference, 2007)

Scaling games to epic proportion. - Walker M. White; Alan J. Demers; Christoph Koch 001; Johannes Gehrke; Rajmohan Rajagopalan (SIGMOD Conference, 2007)

Database research opportunities in computer games. - Walker M. White; Christoph Koch 001; Nitin Gupta 003; Johannes Gehrke; Alan J. Demers (SIGMOD Rec., 2007)

Declarative processing for computer games. - Walker M. White; Benjamin Sowell; Johannes Gehrke; Alan J. Demers (Sandbox@SIGGRAPH, 2008)

SGL: a scalable language for data-driven games. - Robert Albright; Alan J. Demers; Johannes Gehrke; Nitin Gupta 003; Hooyeon Lee; Rick Keilty; Gregory Sadowski; Ben Sowell; Walker M. White (SIGMOD Conference, 2008)

Better Scripts, Better Games. - Walker M. White; Christoph Koch 001; Johannes Gehrke; Alan J. Demers (ACM Queue, 2008)

From Declarative Languages to Declarative Processing in Computer Games. - Ben Sowell; Alan J. Demers; Johannes Gehrke; Nitin Gupta 003; Haoyuan Li 001; Walker M. White (CIDR, 2009)

Scalability for Virtual Worlds. - Nitin Gupta 003; Alan J. Demers; Johannes Gehrke; Philipp Unterbrunner; Walker M. White (ICDE, 2009)

Database research in computer games. - Alan J. Demers; Johannes Gehrke; Christoph Koch 001; Ben Sowell; Walker M. White (SIGMOD Conference, 2009)

An Evaluation of Checkpoint Recovery for Massively Multiplayer Online Games. - Marcos Antonio Vaz Salles; Tuan Cao; Benjamin Sowell; Alan J. Demers; Johannes Gehrke; Christoph Koch 001; Walker M. White (Proc. VLDB Endow., 2009)

Behavioral Simulations in MapReduce. - Guozhang Wang; Marcos Antonio Vaz Salles; Benjamin Sowell; Xun Wang; Tuan Cao; Alan J. Demers; Johannes Gehrke; Walker M. White (Proc. VLDB Endow., 2010)

Making time-stepped applications tick in the cloud. - Tao Zou 002; Guozhang Wang; Marcos Antonio Vaz Salles; David Bindel; Alan J. Demers; Johannes Gehrke; Walker M. White (SoCC, 2011)

Fast checkpoint recovery algorithms for frequently consistent applications. - Tuan Cao; Marcos Antonio Vaz Salles; Benjamin Sowell; Yao Yue; Alan J. Demers; Johannes Gehrke; Walker M. White (SIGMOD Conference, 2011)

Crystallize: An Immersive, Collaborative Game for Second Language Learning. - Gabriel Culbertson; Erik Andersen 001; Walker M. White; Daniel Zhang; Malte F. Jung (CSCW, 2016)

PathViewer: Visualizing Pathways through Student Data. - Yiting Wang; Walker M. White; Erik Andersen 001 (CHI, 2017)