A Parallel Multi-view Rendering Architecture. - Wallace Santos Lages; Carlúcio Cordeiro; Dorgival O. Guedes (SIBGRAPI, 2008)

Boids that see: Using self-occlusion for simulating large groups on GPUs. - Alessandro Ribeiro Da Silva; Wallace Santos Lages; Luiz Chaimowicz (Comput. Entertain., 2009)

Performance analysis of a parallel multi-view rendering architecture using light fields. - Wallace Santos Lages; Carlúcio Cordeiro; Dorgival O. Guedes (Vis. Comput., 2009)

Interval Player: Designing a virtual musical instrument using in-air gestures. - Wallace Santos Lages; Mahdi Nabiyouni; Javier Tibau; Doug A. Bowman (3DUI, 2015)

Protecting workers with smart e-vest. - Kristen Hines; Wallace Santos Lages; Namitha Somasundaram; Thomas Martin 001 (UbiComp/ISWC Adjunct, 2015)

Ray, camera, action! A technique for collaborative 3D manipulation. - Wallace Santos Lages (3DUI, 2016)

Designing capsule, an input device to support the manipulation of biological datasets. - Wallace Santos Lages; Gustavo A. Arango; David H. Laidlaw; John J. Socha; Doug A. Bowman (3DUI, 2016)

Krinkle Cube: A Collaborative VR Game Using Natural Interaction. - Wallace Santos Lages; Mahdi Nabiyouni; Leonardo Arantes (CHI PLAY (Companion), 2016)

Effects of field of regard and stereoscopy and the validity of MR simulation for visual analysis of scientific data. - Wallace Santos Lages; Bireswar Laha; Wesley Miller; Johannes Novotny; David H. Laidlaw; John J. Socha; Doug A. Bowman (VR, 2016)

Bookshelf and Bird: Enabling real walking in large VR spaces. - Run Yu 001; Wallace Santos Lages; Mahdi Nabiyouni; Brandon Ray; Navyaram Kondur; Vikram Chandrashekar; Doug A. Bowman (3DUI, 2017)

Structural Coupling on Creative Interfaces. - Wallace Santos Lages; Pablo Gobira; Francisco Marinho (Creativity & Cognition, 2017)

Better Hands. - Wallace Santos Lages; Pablo Gobira; Francisco Marinho (Creativity & Cognition, 2017)

Walk-Centric User Interfaces. - Wallace Santos Lages (VR, 2018)

Evaluation of Environment-Independent Techniques for 3D Position Marking in Augmented Reality. - Wallace Santos Lages; Yuan Li 033; Doug A. Bowman (VR, 2018)

Climb, Direct, Stack: Smart Interfaces for ELeague Contest. - Yuan Li 033; Run Yu 001; Lei Zhang 159; Wallace Santos Lages; Doug A. Bowman (VR, 2018)

Move the Object or Move Myself? Walking vs. Manipulation for the Examination of 3D Scientific Data. - Wallace Santos Lages; Doug A. Bowman (Frontiers ICT, 2018)

Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality. - Wallace Santos Lages; Yuan Li 033; Lee Lisle; Tobias Höllerer; Doug A. Bowman (ISMAR, 2019)

Walking with adaptive augmented reality workspaces: design and usage patterns. - Wallace Santos Lages; Doug A. Bowman (IUI, 2019)

Adjustable Adaptation for Spatial Augmented Reality Workspaces. - Wallace Santos Lages; Doug A. Bowman (SUI, 2019)

An Adaptive Interface for Spatial Augmented Reality Workspaces. - Wallace Santos Lages; Doug A. Bowman (SUI, 2019)

Gaze Direction Visualization Techniques for Collaborative Wide-Area Model-Free Augmented Reality. - Yuan Li 033; Feiyu Lu; Wallace Santos Lages; Doug A. Bowman (SUI, 2019)

A Multisensory Design Probe: An Approach for Reducing Technostress. - Armaghan Behzad Behbahani; Wallace Santos Lages; Aisling Kelliher (TEI, 2019)

Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality. - Wallace Santos Lages; Yuan Li 033; Lee Lisle; Feiyu Lu; Tobias Höllerer; Doug A. Bowman (VR, 2019)

Where to display? How Interface Position Affects Comfort and Task Switching Time on Glanceable Interfaces. - Samat Imamov; Daniel Monzel; Wallace Santos Lages (VR, 2020)

Get the Job! An Immersive Simulation of Sensory Overload. - Leonardo Pavanatto Soares; Feiyu Lu; Shakiba Davari; Emily Harris; Anthony Folino; Samat Imamov; Satvik Chekuri; Leslie Blustein; Wallace Santos Lages; Doug A. Bowman (VR Workshops, 2020)

Nine Challenges for Immersive Entertainment. - Wallace Santos Lages (GranDGamesBR, 2021)

ARCritique: Supporting Remote Design Critique of Physical Artifacts through Collaborative Augmented Reality. - Yuan Li 033; David Hicks; Wallace Santos Lages; Sang Won Lee 002; Akshay Sharma; Doug A. Bowman (VR Workshops, 2021)

Leveraging AR and Object Interactions for Emotional Support Interfaces. - Anjali Sapra; Wallace Santos Lages (VR Workshops, 2021)

Programmable Virtual Reality Environments. - Nanlin Sun; Annette C. Feng; Ryan Patton; Yotam I. Gingold; Wallace Lages (VR Workshops, 2021)

Directions for 3D User Interface Research from Consumer VR Games. - Anthony Steed; Tuukka M. Takala; Daniel Archer 001; Wallace Lages; Robert W. Lindeman (IEEE Trans. Vis. Comput. Graph., 2021)

Planning Locomotion Techniques for Virtual Reality Games. - Cameron Moore; Wallace Santos Lages (VRST, 2023)

Examining Pair Dynamics in Shared, Co-located Augmented Reality Narratives. - Cherelle Connor; Eric Cade Schoenborn; Sathaporn Hu; Thiago Malheiros Porcino; Cameron Moore; Derek Reilly; Wallace Santos Lages (SUI, 2024)

Audio augmented reality using sonification to enhance visual art experiences: Lessons learned. - Abhraneil Dam; Yeaji Lee; Arsh Siddiqui; Wallace Santos Lages; Myounghoon Jeon 001 (Int. J. Hum. Comput. Stud., 2024)

Breaking Barriers in Immersive Stories: Empathy, Representation, and Access. - Tyechia L. Thompson; Eric Lyon; Wallace Lages (Interactions, 2024)

Virtual Reality Impacts on Novice Programmers' Self-Efficacy. - Nanlin Sun; Wallace Santos Lages (IEEE Trans. Vis. Comput. Graph., 2025)