A design-oriented framework for modelling the planning and control of multiple task work in secretarial office administration. - Wally Smith; Becky Hill; John Long; Andy Whitefield (Behav. Inf. Technol., 1997)

The Relationship between Process and Practice: The Case of a Sales Order Office. - Roseanne Thomas; Wally Smith; Paul Jackson (ACIS, 2003)

The Misrepresentation of Use in Technology Demonstrations. - Wally Smith (APCHI, 2004)

Relating context to interface: an evaluation of picture scenarios. - Sonja Pedell; Wally Smith (OZCHI, 2005)

Tools for designing and delivering multiple-perspective scenarios. - Wally Smith; Daghan L. Acay; Ramon Fano; Gideon Ratner (OZCHI, 2006)

Coordination in Adaptive Organisations: Extending Shared Plans with Knowledge Cultivation. - Kathleen Keogh; Liz Sonenberg; Wally Smith (AAMAS-OAMAS, 2008)

Supporting gardeners to plan domestic watering: a case study of designing an 'everyday simulation'. - Jon M. Pearce; John Murphy 002; Wally Smith (OZCHI, 2008)

Towards a Knowledge Perspective in Information Security Risk Assessments - an Illustrative Case Study. - Piya Shedden; Wally Smith; Rens Scheepers; Atif Ahmad (ACIS, 2009)

SmartGardenWatering: experiences of using a garden watering simulation. - Jon M. Pearce; Wally Smith; Bjorn Nansen; John Murphy 002 (OZCHI, 2009)

Re-connecting visual content to place in a mobile guide for the Shrine of Remembrance. - Wally Smith; Hannah Lewi; Kate Darian-Smith; Jon M. Pearce (EVA, 2010)

Can traditional HCI principles be applied to computing technology in learning contexts? - Daryl Ku; Jon M. Pearce; Wally Smith (OZCHI, 2010)

Using mobile phones for promoting water conservation. - Rahuvaran Pathmanathan; Jon M. Pearce; Jesper Kjeldskov; Wally Smith (OZCHI, 2011)

Introducing the ambivalent socialiser. - Bernd Ploderer; Wally Smith; Steve Howard; Jon M. Pearce; Ron Borland (CHI, 2012)

Things you don't want to know about yourself: ambivalence about tracking and sharing personal information for behaviour change. - Bernd Ploderer; Wally Smith; Steve Howard; Jon M. Pearce; Ron Borland (OZCHI, 2012)

Patterns of support in an online community for smoking cessation. - Bernd Ploderer; Wally Smith; Steve Howard; Jon M. Pearce; Ron Borland (C&T, 2013)

Audience experience in social videogaming: effects of turn expectation and game physicality. - John Downs; Frank Vetere; Steve Howard; Steve Loughnan; Wally Smith (CHI, 2014)

Lend me some sugar: Borrowing rates of neighbouring books as evidence for browsing. - Dana McKay; Wally Smith; Shanton Chang (JCDL, 2014)

Quitty: using technology to persuade smokers to quit. - Jeni Paay; Jesper Kjeldskov; Umachanger Brinthaparan; Lars Lichon; Stephan Rasmussen; Nirojan Srikandaraja; Wally Smith; Greg Wadley; Bernd Ploderer (NordiCHI, 2014)

Directed looking and proximal content: two concepts for designing mobile guides to historic urban places. - Wally Smith; Hannah Lewi; Dora Constantinidis; Helen Stitt (OZCHI, 2014)

Unbounding the interaction design problem: the contribution of HCI in three interventions for well-being. - Wally Smith; Greg Wadley; Sarah Webber; Bernd Ploderer; Reeva Lederman (OZCHI, 2014)

What people talk about when they talk about quitting. - Greg Wadley; Wally Smith; Bernd Ploderer; Jon M. Pearce; Sarah Webber; Mark Whooley; Ron Borland (OZCHI, 2014)

Transnationalism, Indigenous Knowledge and Technology: Insights from the Kenyan Diaspora. - Kagonya Awori; Frank Vetere; Wally Smith (CHI, 2015)

Digitising Boardgames: Issues and Tensions. - Melissa J. Rogerson; Martin R. Gibbs; Wally Smith (DiGRA Conference, 2015)

Differentiated Participation in Social Videogaming. - John Downs; Frank Vetere; Wally Smith (OZCHI, 2015)

Down the Superhighway in a Single Tome: Examining the Impact of Book Format on Borrowing Interactions. - Dana McKay; Wally Smith; Shanton Chang (OZCHI, 2015)

An Object-Centred Approach to Encourage Online Participation in the Context of Behaviour Change. - Bernd Ploderer; Wally Smith; Jon M. Pearce; Ron Borland (Comput. Support. Cooperative Work., 2015)

Sessions with Grandma: Fostering Indigenous Knowledge through Video Mediated Communication. - Kagonya Awori; Frank Vetere; Wally Smith (AfriCHI, 2016)

"I Love All the Bits": The Materiality of Boardgames. - Melissa J. Rogerson; Martin R. Gibbs; Wally Smith (CHI, 2016)

Asset Identification in Information Security Risk Assessment: A Business Practice Approach. - Piya Shedden; Atif Ahmad; Wally Smith; Heidi Tscherning; Rens Scheepers (Commun. Assoc. Inf. Syst., 2016)

Trajectories of Engagement and Disengagement with a Story-Based Smoking Cessation App. - Wally Smith; Bernd Ploderer; Greg Wadley; Sarah Webber; Ron Borland (CHI, 2017)

Kinecting with Orangutans: Zoo Visitors' Empathetic Responses to Animals? Use of Interactive Technology. - Sarah Webber; Marcus Carter; Sally Sherwen; Wally Smith; Zaher Joukhadar; Frank Vetere (CHI, 2017)

Manoeuvres in the Dark: Design Implications of the Physical Mechanics of Library Shelf Browsing. - Dana McKay; Shanton Chang; Wally Smith (CHIIR, 2017)

What can We Learn from Eye Tracking Boardgame Play? - Melissa J. Rogerson; Martin R. Gibbs; Wally Smith (CHI PLAY (Companion), 2017)

Using a Traffic Light System to Provide Feedback to IS Masters Students. - Reeva Lederman; Dora Constantinidis; Tanya Linden; Linda Corrin; Jon M. Pearce; Wally Smith; James Bailey 001 (ICIS, 2017)

Supporting animal welfare with automatic tracking of giraffes with thermal cameras. - Ruining Dong; Marcus Carter; Wally Smith; Zaher Joukhadar; Sally Sherwen; Alan Smith (OZCHI, 2017)

Designing an app for pregnancy care for a culturally and linguistically diverse community. - Wally Smith; Greg Wadley; Oliver Daly; Marianne Webb; Jo Hughson; John Hajek; Anna Parker; Robyn Woodward-Kron; David Story (OZCHI, 2017)

Interactive technology and human-animal encounters at the zoo. - Sarah Webber; Marcus Carter; Wally Smith; Frank Vetere (Int. J. Hum. Comput. Stud., 2017)

Cooperating to Compete: the Mutuality of Cooperation and Competition in Boardgame Play. - Melissa J. Rogerson; Martin R. Gibbs; Wally Smith (CHI, 2018)

Design Patterns for Voice Interaction in Games. - Fraser Allison; Marcus Carter; Martin R. Gibbs; Wally Smith (CHI PLAY, 2018)

Frame Analysis of Voice Interaction Gameplay. - Fraser Allison; Joshua Newn; Wally Smith; Marcus Carter; Martin R. Gibbs (CHI, 2019)

The Things We Talk About When We Talk About Browsing: An Empirical Typology of Library Browsing Behavior. - Dana McKay; Shanton Chang; Wally Smith; George Buchanan 001 (J. Assoc. Inf. Sci. Technol., 2019)

Co-Designing with Orangutans: Enhancing the Design of Enrichment for Animals. - Sarah Webber; Marcus Carter; Wally Smith; Frank Vetere (Conference on Designing Interactive Systems, 2020)

Digital Technologies in Nature. - Sarah Webber; Jessica L. Oliver; Wally Smith; Julia Hoy; Kellie Vella; Margot Brereton; Helena Bender; Alasdair Davies; Kate Judith (ACI, 2021)

Extended Goal Recognition: A Planning-Based Model for Strategic Deception. - Peta Masters; Michael Kirley; Wally Smith (AAMAS, 2021)

Making Sense of Emotion-Sensing: Workshop on Quantifying Human Emotions. - Benjamin Tag; Sarah Webber; Greg Wadley; Vanessa Bartlett; Jorge Gonçalves 001; Peter Koval; Petr Slovák; Wally Smith; Tom Hollenstein; Anna L. Cox; Vassilis Kostakos (UbiComp/ISWC Adjunct, 2021)

Extended Goal Recognition: Lessons from Magic. - Peta Masters; Wally Smith; Michael Kirley (Frontiers Artif. Intell., 2021)

Watching Animal-Computer Interaction: Effects on Perceptions of Animal Intellect. - Sarah Webber; Wally Smith; Marcus Carter; Frank Vetere (ACI, 2022)

Digital Emotion Regulation in Everyday Life. - Wally Smith; Greg Wadley; Sarah Webber; Benjamin Tag; Vassilis Kostakos; Peter Koval; James J. Gross (CHI, 2022)

The Future of Emotion in Human-Computer Interaction. - Greg Wadley; Vassilis Kostakos; Peter Koval; Wally Smith; Sarah Webber; Anna L. Cox; James J. Gross; Kristina Höök; Regan L. Mandryk; Petr Slovák (CHI Extended Abstracts, 2022)

The Hidden Rules of Hanabi: How Humans Outperform AI Agents. - Matthew Sidji; Wally Smith; Melissa J. Rogerson (CHI, 2023)

Engaging with Nature through Technology: A Scoping Review of HCI Research. - Sarah Webber; Ryan M. Kelly 001; Greg Wadley; Wally Smith (CHI, 2023)

Digital design considerations in urban nature. - Piumi Perera; Sarah Webber; Wally Smith (MindTrek, 2024)

Human-AI Collaboration in Cooperative Games: A Study of Playing Codenames with an LLM Assistant. - Matthew Sidji; Wally Smith; Melissa J. Rogerson (Proc. ACM Hum. Comput. Interact., 2024)