Researching player experiences through the use of different qualitative methods. - Wannes Ribbens; Yorick Poels (DiGRA Conference, 2009)

Perceived Digital Game Realism: A Quantitative Exploration of its Structure. - Wannes Ribbens; Steven Malliet (Presence Teleoperators Virtual Environ., 2010)

Doing It Themselves! A Mixed-Method Study into the Motivations of Players to 'Create' in the Context of Gaming. - Frederik Van Den Bosch; Wannes Ribbens; Jan Van Looy (DiGRA Conference, 2011)

Perceived Game Realism: A Test of Three Alternative Models. - Wannes Ribbens (Cyberpsychology Behav. Soc. Netw., 2013)

How male young adults construe their playing style in violent video games. - Wannes Ribbens; Steven Malliet (New Media Soc., 2015)

Perceived realism in shooting games: Towards scale validation. - Wannes Ribbens; Steven Malliet; Richard Van Eck; Damien Larkin (Comput. Hum. Behav., 2016)

The enjoyment of shooting games: Exploring the role of perceived realism. - Rowan Daneels; Steven Malliet; Joyce Koeman; Wannes Ribbens (Comput. Hum. Behav., 2018)