Digitalization of ancient fabric using virtual reality technology at the Wieng Yong House Museum: The FabricVR project. - Watsaporn Arayaphan; Kannikar Intawong; Kitti Puritat (Digit. Appl. Archaeol. Cult. Heritage, 2022)

A gamified mobile application for first-year student orientation to promote library services. - Bhornchanit Leenaraj; Watsaporn Arayaphan; Kannikar Intawong; Kitti Puritat (J. Libr. Inf. Sci., 2023)

Exploring hand gesture-based tangible interactions in mixed reality for ancient fabric exhibits: A digital humanities approach to enhancing cultural heritage preservation and visitor engagement. - Yootthapong Tongpaeng; Ratchanon Nobnop; Natchaya Wongwan; Watsaporn Arayaphan; Kannikar Intawong; Kitti Puritat (Digit. Appl. Archaeol. Cult. Heritage, 2025)