Automating the detection of breaks in continuous user experience with computer games. - Tim Marsh; Kiyoung Yang; Cyrus Shahabi; Wee Ling Wong; Luciano Nocera; Eduardo Carriazo; Aditya Varma; Hyunjin Yoon; Chris Kyriakakis (CHI Extended Abstracts, 2005)

Serious video game effectiveness. - Wee Ling Wong; Cuihua Shen; Luciano Nocera; Eduardo Carriazo; Fei Tang; Shiyamvar Bugga; Harishkumar Narayanan; Hua Wang; Ute Ritterfeld (Advances in Computer Entertainment Technology, 2007)

Multimodality and Interactivity: Connecting Properties of Serious Games with Educational Outcomes. - Ute Ritterfeld; Cuihua Shen; Hua Wang; Luciano Nocera; Wee Ling Wong (Cyberpsychology Behav. Soc. Netw., 2009)