Haptic rendering using C1 continuous reconstructed distance fields. - Wei Li 024; Youngung Shon; Sara McMains (Shape Modeling International, 2009)

A GPU-based voxelization approach to 3D Minkowski sum computation. - Wei Li 024; Sara McMains (Symposium on Solid and Physical Modeling, 2010)

Voxelized Minkowski sum computation on the GPU with robust culling. - Wei Li 024; Sara McMains (Comput. Aided Des., 2011)

GPU-Based Computation of Voxelized Minkowski Sums with Applications. - Wei Li 024 (2011)

A sweep and translate algorithm for computing voxelized 3D Minkowski sums on the GPU. - Wei Li 024; Sara McMains (Comput. Aided Des., 2014)