Wei Zhang

Affiliations:
  • Huazhong University of Science and Technology, School of Computer Science and Technology, Wuhan, China


According to our database1, Wei Zhang authored at least 6 papers between 2014 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2018
Fine-Grained Scheduling in Cloud Gaming on Heterogeneous CPU-GPU Clusters.
IEEE Netw., 2018

2017
ShareRender: Bypassing GPU Virtualization to Enable Fine-grained Resource Sharing for Cloud Gaming.
Proceedings of the 2017 ACM on Multimedia Conference, 2017

2016
LiveRender: A Cloud Gaming System Based on Compressed Graphics Streaming.
IEEE/ACM Trans. Netw., 2016

2014
Using Mobile Cloud Computing for Real-Time Online Applications.
Proceedings of the 2nd IEEE International Conference on Mobile Cloud Computing, 2014

Bringing mobile online games to clouds.
Proceedings of the 2014 Proceedings IEEE INFOCOM Workshops, Toronto, ON, Canada, April 27, 2014

HostoSink: A Collaborative Scheduling in Heterogeneous Environment.
Proceedings of the Algorithms and Architectures for Parallel Processing, 2014


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