The ReprGesture entry to the GENEA Challenge 2022. - Sicheng Yang; Zhiyong Wu 001; Minglei Li 001; Mengchen Zhao; Jiuxin Lin; Liyang Chen; Weihong Bao (ICMI, 2022)

QPGesture: Quantization-Based and Phase-Guided Motion Matching for Natural Speech-Driven Gesture Generation. - Sicheng Yang; Zhiyong Wu 001; Minglei Li 001; Zhensong Zhang; Lei Hao; Weihong Bao; Haolin Zhuang (CVPR, 2023)

Wavsyncswap: End-To-End Portrait-Customized Audio-Driven Talking Face Generation. - Weihong Bao; Liyang Chen; Chaoyong Zhou; Sicheng Yang; Zhiyong Wu 001 (ICASSP, 2023)

VAST: Vivify Your Talking Avatar via Zero-Shot Expressive Facial Style Transfer. - Liyang Chen; Zhiyong Wu 001; Runnan Li; Weihong Bao; Jun Ling; Xu Tan 003; Sheng Zhao (ICCV (Workshops), 2023)

DiffuseStyleGesture: Stylized Audio-Driven Co-Speech Gesture Generation with Diffusion Models. - Sicheng Yang; Zhiyong Wu 001; Minglei Li 001; Zhensong Zhang; Lei Hao; Weihong Bao; Ming Cheng; Long Xiao (IJCAI, 2023)

Adaptive Contrastive Learning for Learning Robust Representations under Label Noise. - Zihao Wang; Weichen Zhang; Weihong Bao; Fei Long; Chun Yuan (ACM Multimedia, 2023)

AdaMesh: Personalized Facial Expressions and Head Poses for Speech-Driven 3D Facial Animation. - Liyang Chen; Weihong Bao; Shun Lei; Boshi Tang; Zhiyong Wu 001; Shiyin Kang; Haozhi Huang 004 (CoRR, 2023)

AdaMesh: Personalized Facial Expressions and Head Poses for Adaptive Speech-Driven 3D Facial Animation. - Liyang Chen; Weihong Bao; Shun Lei; Boshi Tang; Zhiyong Wu 001; Shiyin Kang; Haozhi Huang 001; Helen Meng (IEEE Trans. Multim., 2025)