Increasing the feeling of social presence by incorporating realistic interactions in multi-party VR. - Wen Hai; Nisha Jain; Andrzej Wydra; Nadia Magnenat-Thalmann; Daniel Thalmann (CASA, 2018)

Time-scaled interactive object-driven multi-party VR. - Nisha Jain; Andrzej Wydra; Wen Hai; Nadia Magnenat-Thalmann; Daniel Thalmann (Vis. Comput., 2018)