Real-Time Inverse Kinematics through Constrained Dynamics. - Wen Tang 004; Marc Cavazza; Dale Mountain; Rae A. Earnshaw (CAPTECH, 1998)

A constrained inverse kinematics technique for real-time motion capture animation. - Wen Tang 004; Marc Cavazza; Dale Mountain; Rae A. Earnshaw (Vis. Comput., 1999)

Real-time Crowd Movement On Large Scale Terrains. - Wen Tang 004; Tao Ruan Wan; Sanket Patel (TPCG, 2003)

Automatic expressive deformations for stylizing motion. - Paul Noble; Wen Tang 004 (GRAPHITE, 2006)

Automatic expressive deformations for implying and stylizing motion. - Paul Noble; Wen Tang 004 (Vis. Comput., 2007)

Fast and Accurate Finite Element Method for Deformation Animations. - Wen Tang 004; Tao Ruan Wan; Cédric Niquin; Alexandre Schildknecht (TPCG, 2009)

A realistic elastic rod model for real-time simulation of minimally invasive vascular interventions. - Wen Tang 004; Pierre Lagadec; Derek Gould; Tao Ruan Wan; Jianhua Zhai; Thien How (Vis. Comput., 2010)

An Interactive 3D Preoperative Planning and Training System for Minimally Invasive Vascular Surgery. - Dongjin Huang; Wen Tang 004; Youdong Ding; Tao Ruan Wan; Yimin Chen (CAD/Graphics, 2011)

Motion Capture of Hand Movements Using Stereo Vision for Minimally Invasive Vascular Interventions. - Dongjin Huang; Wen Tang 004; Youdong Ding; Tao Ruan Wan; Xuechun Wu; Yimin Chen (ICIG, 2011)

A new approach to haptic rendering of guidewires for use in minimally invasive surgical simulation. - Dongjin Huang; Wen Tang 004; Tao Ruan Wan; Nigel W. John; Derek Gould; Youdong Ding; Yimin Chen (Comput. Animat. Virtual Worlds, 2011)

A real-time 3D motion planning and simulation scheme for nonholonomic systems. - Tao Ruan Wan; Wen Tang 004; Heng Chen 001 (Simul. Model. Pract. Theory, 2011)

Simulation of deformable solids in interactive virtual reality applications. - Wen Tang 004; Tao Ruan Wan (VRST, 2012)

Real-time simulation of long thin flexible objects in interactivevirtual environments. - Tao Ruan Wan; Wen Tang 004; Dongjin Huang (VRST, 2012)

A Stable and Real-Time Nonlinear Elastic Approach to Simulating Guidewire and Catheter Insertions Based on Cosserat Rod. - Wen Tang 004; Tao Ruan Wan; Derek A. Gould; Thien How; Nigel W. John (IEEE Trans. Biomed. Eng., 2012)

Constraint-Based Soft Tissue Simulation for Virtual Surgical Training. - Wen Tang 004; Tao Ruan Wan (IEEE Trans. Biomed. Eng., 2014)

Modeling and Simulation of Multi-frictional Interaction Between Guidewire and Vasculature. - Dongjin Huang; Yin Wang; Pengbin Tang; Zhifeng Xie; Wen Tang 004; Youdong Ding (ICIG (2), 2015)

Cute Balloons with Thickness. - Qingyun Wang 001; Xuehui Liu; Xin Lu; Jianwen Cao 001; Wen Tang 004 (ICIG (2), 2015)

MathRun: An Adaptive Mental Arithmetic Game Using A Quantitative Performance Model. - Long Chen 015; Wen Tang 004 (BCS HCI, 2016)

Ubiquitous Gaming Interaction Design Workshop. - Wen Tang 004; Christos Gatzidis; Feng Tian 006 (BCS HCI, 2016)

EDTree: Emotional Dialogue Trees for Game Based Training. - Jay Collins; William Hisrt; Wen Tang 004; Colin Luu; Peter Smith; Andrew Watson; Reza Sahandi (Edutainment, 2016)

Cross-Platform Cloth Simulation API for Games. - Wen Tang 004; Abhishek Sagi; Daniel Green; Tao Ruan Wan (Edutainment, 2016)

Fire and Gas Detection Mapping using Volumetric Rendering. - Cameron Cotterill; Tyrone Davison; Simon J. O'Connor; David Orr; Fred Charles; Wen Tang 004 (CGVC, 2016)

Position based balloon angioplasty. - Pengbin Tang; Dongjin Huang; Yin Wang; Ruobin Gong; Wen Tang 004; Youdong Ding (VRCAI, 2016)

Interactive thin elastic materials. - Wen Tang 004; Tao Ruan Wan; Donjing Huang (Comput. Animat. Virtual Worlds, 2016)

A Stable and Accurate Marker-Less Augmented Reality Registration Method. - Qing Hong Gao; Tao Ruan Wan; Wen Tang 004; Long Chen 015 (CW, 2017)

OpenGLD - A Multi-user Single State Architecture for Multiplayer Game Development. - Karsten Pedersen; Wen Tang 004; Christos Gatzidis (CW, 2017)

An Improved Augmented Reality Registration Method Based on Visual SLAM. - Qing Hong Gao; Tao Ruan Wan; Wen Tang 004; Long Chen 015; Kai Bing Zhang (Edutainment, 2017)

Snow White Is Missing: An Interactive Locative Story for Dementia Patients. - Charlie Hargood; Ben Hicks; Fred Charles; Samuel Lynch; Wen Tang 004 (Edutainment, 2017)

An Efficient Human Body Contour Extraction Method for Mobile Apps. - Li Wang 105; Tao Ruan Wan; Wen Tang 004; Yao Lin Zhu; Tong Wu (Edutainment, 2017)

A 3D Tube-Object Centerline Extraction Algorithm Based on Steady Fluid Dynamics. - Dongjin Huang; Ruobin Gong; Hejuan Li; Wen Tang 004; Youdong Ding (ICIG (3), 2017)

Recent Developments and Future Challenges in Medical Mixed Reality. - Long Chen 015; Thomas W. Day; Wen Tang 004; Nigel W. John (ISMAR, 2017)

Semantic Augmented Reality Environment with Material-Aware Physical Interactions. - Long Chen 015; Karl Francis; Wen Tang 004 (ISMAR Adjunct, 2017)

Augmented Reality for Depth Cues in Monocular Minimally Invasive Surgery. - Long Chen 015; Wen Tang 004; Nigel W. John; Tao Ruan Wan; Jian-Jun Zhang 001 (CoRR, 2017)

Real-time Geometry-Aware Augmented Reality in Minimally Invasive Surgery. - Long Chen 015; Wen Tang 004; Nigel W. John (CoRR, 2017)

A unified approach to blending of constant and varying parametric surfaces with curvature continuity. - X. Y. You; Feng Tian 006; Wen Tang 004 (CGI, 2018)

Towards Generating Stylistic Dialogues for Narratives Using Data-Driven Approaches. - Weilai Xu; Charlie Hargood; Wen Tang 004; Fred Charles (ICIDS, 2018)

Facial tracking and animation for digital social system. - Dongjin Huang; Yuanqiu Yao; Wen Tang 004; Youdong Ding (VRCAI, 2018)

SLAM-based dense surface reconstruction in monocular Minimally Invasive Surgery and its application to Augmented Reality. - Long Chen 015; Wen Tang 004; Nigel W. John; Tao Ruan Wan; Jian-Jun Zhang 001 (Comput. Methods Programs Biomed., 2018)

Self-Supervised Monocular Image Depth Learning and Confidence Estimation. - Long Chen 015; Wen Tang 004; Nigel W. John (CoRR, 2018)

Context-Aware Mixed Reality: A Framework for Ubiquitous Interaction. - Long Chen 015; Wen Tang 004; Nigel W. John; Tao Ruan Wan; Jian-Jun Zhang 001 (CoRR, 2018)

OpenGL|D - An Alternative Approach to Multi-user Architecture. - Karsten Pedersen; Christos Gatzidis; Wen Tang 004 (Trans. Comput. Sci., 2018)

New haptic syringe device for virtual angiography training. - Dongjin Huang; Pengbin Tang; Xianglong Wang; Tao Ruan Wan; Wen Tang 004 (Comput. Graph., 2019)

C2 Continuous Blending of Time-Dependent Parametric Surfaces. - Xiangyu You; Feng Tian 006; Wen Tang 004 (J. Comput. Inf. Sci. Eng., 2019)

Object registration in semi-cluttered and partial-occluded scenes for augmented reality. - Qing Hong Gao; Tao Ruan Wan; Wen Tang 004; Long Chen 015 (Multim. Tools Appl., 2019)

Highly efficient facial blendshape animation with analytical dynamic deformations. - Xiangyu You; Feng Tian 006; Wen Tang 004 (Multim. Tools Appl., 2019)

Virtual Reality for Training and Fitness Assessments for Construction Safety. - Dongjin Huang; Xianglong Wang; Jinyao Li; Wen Tang 004 (CW, 2020)

Influence of Personality-Based Features for Dialogue Generation in Computational Narratives. - Weilai Xu; Fred Charles; Charlie Hargood; Feng Tian 006; Wen Tang 004 (ECAI, 2020)

Context-Aware Mixed Reality: A Learning-Based Framework for Semantic-Level Interaction. - Long Chen 015; Wen Tang 004; Nigel W. John; Tao Ruan Wan; Jian J. Zhang 001 (Comput. Graph. Forum, 2020)

Self-supervised monocular image depth learning and confidence estimation. - Long Chen 015; Wen Tang 004; Tao Ruan Wan; Nigel W. John (Neurocomputing, 2020)

De-smokeGCN: Generative Cooperative Networks for Joint Surgical Smoke Detection and Removal. - Long Chen 015; Wen Tang 004; Nigel W. John; Tao Ruan Wan; Jian-Jun Zhang 001 (IEEE Trans. Medical Imaging, 2020)

Recovering dense 3D point clouds from single endoscopic image. - Long Xi; Yan Zhao 042; Long Chen 015; Qing Hong Gao; Wen Tang 004; Tao Ruan Wan; Tao Xue (Comput. Methods Programs Biomed., 2021)

Behavior Change Techniques and the Effects Associated With Digital Behavior Change Interventions in Sedentary Behavior in the Clinical Population: A Systematic Review. - Jaime Martín-Martín; Cristina Roldán Jiménez; Irene De-Torres; Antonio Muro-Culebras; Adrian Escriche-Escuder; Manuel González-Sánchez; María Ruiz-Muñoz; Fermin Mayoral-Cleries; Attila Biró; Wen Tang 004; Borjanka Nikolova; Alfredo Salvatore; et al. (Frontiers Digit. Health, 2021)

Reweighted Discriminative Optimization for least-squares problems with point cloud registration. - Yan Zhao 042; Wen Tang 004; Jun Feng 003; Tao Ruan Wan; Long Xi (Neurocomputing, 2021)

General discriminative optimization for point set registration. - Yan Zhao 042; Wen Tang 004; Jun Feng 003; Tao Ruan Wan; Long Xi (Comput. Graph., 2022)

Deep unsupervised endoscopic image enhancement based on multi-image fusion. - Dongjin Huang; Jinhua Liu 002; Shuhua Zhou; Wen Tang 004 (Comput. Methods Programs Biomed., 2022)

Iterative BTreeNet: Unsupervised learning for large and dense 3D point cloud registration. - Long Xi; Wen Tang 004; Tao Xue; Tao Ruan Wan (Neurocomputing, 2022)

The Validity of the Energy Expenditure Criteria Based on Open Source Code through two Inertial Sensors. - Jaime Martín-Martín; Li Wang 105; Irene De-Torres; Adrian Escriche-Escuder; Manuel González-Sánchez; Antonio Muro-Culebras; Cristina Roldán Jiménez; María Ruiz-Muñoz; Fermin Mayoral-Cleries; Attila Biró; Wen Tang 004; Borjanka Nikolova; et al. (Sensors, 2022)

Virtual reality safety training using deep EEG-net and physiology data. - Dongjin Huang; Xianglong Wang; Jinhua Liu 002; Jinyao Li; Wen Tang 004 (Vis. Comput., 2022)

User eXperience in educational eXtended Reality applications in the Cultural Heritage domain. - Wenjun Liu; Charlie Hargood; Wen Tang 004; Vedad Hulusic (GCH, 2023)

Deep polyp image enhancement using region of interest with paired supervision. - Dongjin Huang; Jinhua Liu 002; Yongsheng Shi; Canlin Li; Wen Tang 004 (Comput. Biol. Medicine, 2023)

TreeNet: Structure preserving multi-class 3D point cloud completion. - Long Xi; Wen Tang 004; Tao Ruan Wan (Pattern Recognit., 2023)

Break and Splice: A Statistical Method for Non-Rigid Point Cloud Registration. - Qing Hong Gao; Yan Zhao 042; Long Xi; Wen Tang 004; Tao Ruan Wan (Comput. Graph. Forum, 2023)

GO: A two-step generative optimization method for point cloud registration. - Yan Zhao 042; Jiahui Deng; Feihong Liu; Wen Tang 004; Jun Feng 003 (Comput. Graph., 2024)

Few-shot anime pose transfer. - Pengjie Wang 001; Kang Yang; Chengzhi Yuan; Houjie Li; Wen Tang 004; Xiaosong Yang (Vis. Comput., 2024)

Self-supervised learning for fine-grained monocular 3D face reconstruction in the wild. - Dongjin Huang; Yongsheng Shi; Jinhua Liu 002; Wen Tang 004 (Multim. Syst., 2024)

Evaluating the Impact of User and Learning Experience in Three Cultural Heritage VR Applications. - Wenjun Liu; Charlie Hargood; Wen Tang 004; Vedad Hulusic (FDG, 2025)

Entropy-aware dynamic path selection network for multi-modality medical image fusion. - Jiantao Qu; Dongjin Huang; Yongsheng Shi; Jinhua Liu 002; Wen Tang 004 (Inf. Fusion, 2025)

Diffusion-driven multi-modality medical image fusion. - Jiantao Qu; Dongjin Huang; Yongsheng Shi; Jinhua Liu 002; Wen Tang 004 (Medical Biol. Eng. Comput., 2025)