A hybrid condensed finite element model with GPU acceleration for interactive 3D soft tissue cutting. - Wen Wu 001; Pheng-Ann Heng (Comput. Animat. Virtual Worlds, 2004)

An improved scheme of an interactive finite element model for 3D soft-tissue cutting and deformation. - Wen Wu 001; Pheng-Ann Heng (Vis. Comput., 2005)

Interactive soft tissue deformation in surgical simulation. - Wen Wu 001 (2006)

Dynamic touch-enabled virtual palpation. - Hui Chen 011; Wen Wu 001; Hanqiu Sun; Pheng-Ann Heng (Comput. Animat. Virtual Worlds, 2007)

GPU accelerated fast FEM deformation simulation. - Youquan Liu; Shaohui Jiao; Wen Wu 001; Suvranu De (APCCAS, 2008)

An interactive high-fidelity haptic needle simulator with GPU acceleration. - Ji-Shuai Zhang; Hui Chen; Wen Wu 001; Pheng-Ann Heng (VRCAI, 2010)

A virtual surgical simulator for mandibular angle reduction based on patient specific data. - Qiong Wang 001; Hui Chen 020; Wen Wu 001; Hai-yang Jin; Pheng-Ann Heng (VR, 2012)

Using Time-Varying Texels to Simulate Withering Grassland. - Shaohui Jiao; Wen Wu 001; Pheng-Ann Heng; Enhua Wu (IEEE Computer Graphics and Applications, 2012)

Physically based object withering simulation. - Youquan Liu; Yanyun Chen; Wen Wu 001; Nelson L. Max; Enhua Wu (Comput. Animat. Virtual Worlds, 2012)

Real-Time Mandibular Angle Reduction Surgical Simulation With Haptic Rendering. - Qiong Wang 001; Hui Chen 020; Wen Wu 001; Hai-yang Jin; Pheng-Ann Heng (IEEE Trans. Inf. Technol. Biomed., 2012)

Impulse-Based Rendering Methods for Haptic Simulation of Bone-Burring. - Qiong Wang 001; Hui Chen 020; Wen Wu 001; Jing Qin 001; Pheng-Ann Heng (IEEE Trans. Haptics, 2012)

Live accurate and dense reconstruction from a handheld camera. - Yadang Chen; Chuanyan Hao; Zhongmou Cai; Wen Wu 001; Enhua Wu (Comput. Animat. Virtual Worlds, 2013)

Temporally Coherent Video Saliency Using Regional Dynamic Contrast. - Yong Li; Bin Sheng 001; Lizhuang Ma; Wen Wu 001; Zhifeng Xie (IEEE Trans. Circuits Syst. Video Technol., 2013)

Real-time Collision Detection with Two-level Spatial Hashing on GPU. - Yang Hong; Wen Wu 001; Hui Chen (PG (Short Papers), 2014)

Real time light field reconstruction for sub-pixel based integral imaging display. - Shaohui Jiao; Wen Wu 001; Haitao Wang 006; Mingcai Zhou; Tao Hong; Xun Sun; Enhua Wu (SIGGRAPH ASIA Technical Briefs, 2014)

Real-time depth-of-field rendering using single-layer composition. - Xiaoxin Fang; Bin Sheng 001; Wen Wu 001; Zengzhi Fan; Lizhuang Ma (Comput. Animat. Virtual Worlds, 2014)

Real-time generation of smoothed-particle hydrodynamics-based special effects in character animation. - Tianchen Xu; Wen Wu 001; Enhua Wu (Comput. Animat. Virtual Worlds, 2014)

Perception-motivated multiresolution rendering on sole-cube maps. - Bin Sheng 001; Weiliang Meng; Hanqiu Sun; Wen Wu 001; Enhua Wu (Multim. Tools Appl., 2014)

Dynamic BFECC Characteristic Mapping method for fluid simulations. - Xiaosheng Li; Le Liu 004; Wen Wu 001; Xuehui Liu; Enhua Wu (Vis. Comput., 2014)

Erratum to: Dynamic BFECC Characteristic Mapping method for fluid simulations. - Xiaosheng Li; Le Liu 004; Wen Wu 001; Xuehui Liu; Enhua Wu (Vis. Comput., 2014)

Robust Salient Object Detection and Segmentation. - Hong Li; Wen Wu 001; Enhua Wu (ICIG (3), 2015)

Efficient Interactive Image Segmentation with Local and Global Consistency. - Hong Li; Wen Wu 001; Enhua Wu (PG (Short Papers), 2015)

Image completion with perspective constraint based on a single image. - Chuanyan Hao; Yadang Chen; Wen Wu 001; Enhua Wu (Sci. China Inf. Sci., 2015)

Robust interactive image segmentation via graph-based manifold ranking. - Hong Li; Wen Wu 001; Enhua Wu (Comput. Vis. Media, 2015)

GPU-Accelerated Video Background Subtraction Using Gabor Detector. - Lixia Qin; Bin Sheng 001; Weiyao Lin; Wen Wu 001; Ruimin Shen (J. Vis. Commun. Image Represent., 2015)

Vessel extraction from non-fluorescein fundus images using orientation-aware detector. - Benjun Yin; Huating Li; Bin Sheng 001; Xuhong Hou; Yan Chen; Wen Wu 001; Ping Li 016; Ruimin Shen; Yuqian Bao; Weiping Jia (Medical Image Anal., 2015)

Image-based non-photorealistic rendering for realtime virtual sculpting. - Ping Lu 008; Bin Sheng 001; Shengmei Luo; Xia Jia; Wen Wu 001 (Multim. Tools Appl., 2015)

An iterated randomized search algorithm for large-scale texture synthesis and manipulations. - Chuanyan Hao; Yadang Chen; Wen Wu 001; Enhua Wu (Vis. Comput., 2015)

Structure-aware QR Code abstraction. - Siyuan Qiao; Xiaoxin Fang; Bin Sheng 001; Wen Wu 001; Enhua Wu (Vis. Comput., 2015)

Robust dense reconstruction by range merging based on confidence estimation. - Yadang Chen; Chuanyan Hao; Wen Wu 001; Enhua Wu (Sci. China Inf. Sci., 2016)

Accurate gaze tracking from single camera using gabor corner detector. - Li Xia; Bin Sheng 001; Wen Wu 001; Lizhuang Ma; Ping Li 016 (Multim. Tools Appl., 2016)

Image saliency detection based on rectangular-wave spectrum analysis. - Yi Yang; Bin Sheng 001; Wen Wu 001; Zezhou Cheng; Ruimin Shen (Multim. Tools Appl., 2016)

Haptic simulation framework for determining virtual dental occlusion. - Wen Wu 001; Hui Chen; Yuhai Cen; Yang Hong; Balvinder Khambay; Pheng-Ann Heng (Int. J. Comput. Assist. Radiol. Surg., 2017)

Salient region detection via locally smoothed label propagation: With application to attention driven image abstraction. - Hong Li; Enhua Wu; Wen Wu 001 (Neurocomputing, 2017)

Salient region detection via unit boundary distribution and energy optimization. - Hong Li; Enhua Wu; Wen Wu 001 (Multim. Tools Appl., 2017)

Efficient frame-sequential label propagation for video object segmentation. - Yadang Chen; Chuanyan Hao; Wen Wu 001; Enhua Wu (Multim. Tools Appl., 2018)