Treadmill Interface for Virtual Reality vs. Overground Walking: A Comparison of Gait in Individuals with and without Pain. - Wendy A. Powell; Brett Stevens; Maureen J. Simmonds (Annual Review of Cybertherapy and Telemedicine, 2009)

Virtual reality for gait rehabilitation - promises, proofs and preferences. - Wendy A. Powell; Vaughan Powell; Maureen J. Simmonds (PETRA, 2014)

Considerations for virtual environments for upper limb rehabilitation tasks. - Vaughan Powell; Wendy A. Powell; Maureen J. Simmonds (PETRA, 2014)

Virtual Reality and Musculoskeletal Pain: Manipulating Sensory Cues to Improve Motor Performance During Walking. - Wendy A. Powell; Maureen J. Simmonds (Cyberpsychology Behav. Soc. Netw., 2014)

Abnormal reaching behaviour in virtual environments: preliminary observations. - Vaughan Powell; Wendy A. Powell (PETRA, 2015)

Therapy-led design of home-based virtual rehabilitation. - Vaughan Powell; Wendy A. Powell (WEVR@VR, 2015)

Getting around in google cardboard - exploring navigation preferences with low-cost mobile VR. - Wendy A. Powell; Vaughan Powell; Phillip Brown; Marc Cook; Jahangir Uddin (WEVR@VR, 2016)

Altering User Movement Behaviour in Virtual Environments. - Adalberto Lafcadio Simeone; Ifigeneia Mavridou; Wendy A. Powell (IEEE Trans. Vis. Comput. Graph., 2017)

Inside looking out or outside looking in?: an evaluation of visualisation modalities to support the creation of a substitutional virtual environment. - José F. García; Adalberto L. Simeone; Matthew Higgins; Wendy A. Powell; Vaughan Powell (AVI, 2018)

Visual Stimulus Disrupts the Spatial Localization of a Tactile Sensation in Virtual Reality. - Dion Willis; Wendy A. Powell; Vaughan Powell; Brett Stevens (VR, 2019)

Everyday Virtual Reality. - Tom Alexander Garner; Wendy A. Powell; Vaughan Powell (Encyclopedia of Computer Graphics and Games, 2019)

VR as a Persuasive Technology "in the Wild". The Effect of Immersive VR on Intent to Change Towards Water Conservation. - Konstantinos Chionidis; Wendy A. Powell (EuroVR, 2020)

The Accessibility of Commercial Off-The-Shelf Virtual Reality for Low Vision Users: A Macular Degeneration Case Study. - Wendy A. Powell; Vaughan Powell; Marc Cook (Cyberpsychology Behav. Soc. Netw., 2020)

Pre-Exposure Cybersickness Assessment Within a Chronic Pain Population in Virtual Reality. - Phillip Brown; Wendy A. Powell (Frontiers Virtual Real., 2021)

The Use of Embedded Context-Sensitive Attractors for Clinical Walking Test Guidance in Virtual Reality. - Charlotte Croucher; Wendy A. Powell; Matt Dicks; Brett Stevens; Vaughan Powell (Frontiers Virtual Real., 2021)

Editorial: Exploring Human-Computer Interactions in Virtual Performance and Learning in the Context of Rehabilitation. - Rachel Proffitt; Stephanie M. N. Glegg; Tal Krasovsky; Belinda Lange; Danielle Levac; Anat V. Lubetzky; Wendy A. Powell; Maxime T. Robert (Frontiers Virtual Real., 2021)

Visual Capture of a Tactile Sensation is Influenced by Repeated, Structured Exposure of a Visual Stimulus in Virtual Reality. - Dion Willis; Brett Stevens; Wendy A. Powell (Frontiers Virtual Real., 2021)

Virtual Reality as a Pain Distraction Modality for Experimentally Induced Pain in a Chronic Pain Population: An Exploratory Study. - Phillip Brown; Wendy A. Powell; Neil Dansey; Miznah Al-Abbadey; Brett Stevens; Vaughan Powell (Cyberpsychology Behav. Soc. Netw., 2022)

The simulator sickness questionnaire, and the erroneous zero baseline assumption. - Phillip Brown; Pieter Spronck; Wendy A. Powell (Frontiers Virtual Real., 2022)

Effect of Interactivity Level and Price on Online Purchase Intention. - Rowena Summerlin; Wendy A. Powell (J. Theor. Appl. Electron. Commer. Res., 2022)

To What Extent Do Contextual Image backgrounds affect Purchase Intention for Online Home Décor Products? - Rowena Summerlin; Wendy A. Powell; Eriko Fukuda (ICSLT, 2024)

LoCoMoTe Dashboard: An Interactive Online Dashboard for the Standardised Categorisation of Natural Walking VR Experiments. - Charlotte Croucher; Wendy A. Powell; Travis J. Wiltshire; Pieter Spronck (VR Workshops, 2024)

LoCoMoTe - A Framework for Classification of Natural Locomotion in VR by Task, Technique and Modality. - Charlotte Croucher; Wendy A. Powell; Brett Stevens; Matt Dicks; Vaughan Powell; Travis J. Wiltshire; Pieter Spronck (IEEE Trans. Vis. Comput. Graph., 2024)