Process Only Where You Look: Hardware and Algorithm Co-optimization for Efficient Gaze-Tracked Foveated Rendering in Virtual Reality. - Haiyu Wang; Wenxuan Liu 006; Kenneth Chen; Qi Sun 003; Sai Qian Zhang (ISCA, 2025)

FovealNet: Advancing AI-Driven Gaze Tracking Solutions for Efficient Foveated Rendering in Virtual Reality. - Wenxuan Liu 006; Budmonde Duinkharjav; Qi Sun 003; Sai Qian Zhang (IEEE Trans. Vis. Comput. Graph., 2025)