Split Rendering for Mixed Reality: Interactive Volumetric Video in Action. - Jangwoo Son; Serhan Gül; Gurdeep Singh Bhullar; Gabriel Hege; Wieland Morgenstern; Anna Hilsmann; Thomas Ebner; Sven Bliedung; Peter Eisert; Thomas Schierl; Thomas Buchholz; Cornelius Hellge (SIGGRAPH Asia XR, 2020)

Going beyond free viewpoint: creating animatable volumetric video of human performances. - Anna Hilsmann; Philipp Fechteler; Wieland Morgenstern; Wolfgang Paier; Ingo Feldmann; Oliver Schreer; Peter Eisert (IET Comput. Vis., 2020)

Preserving Memories of Contemporary Witnesses Using Volumetric Video. - Oliver Schreer; Markus Worchel; Rodrigo Diaz; Sylvain Renault; Wieland Morgenstern; Ingo Feldmann; Marcus Zepp; Anna Hilsmann; Peter Eisert (i-com, 2022)

X-maps: Direct Depth Lookup for Event-based Structured Light Systems. - Wieland Morgenstern; Niklas Gard; Simon Baumann; Anna Hilsmann; Peter Eisert (CVPR Workshops, 2023)

Imposing temporal consistency on deep monocular body shape and pose estimation. - Alexandra Zimmer; Anna Hilsmann; Wieland Morgenstern; Peter Eisert (Comput. Vis. Media, 2023)

Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networks. - Florian Barthel; Arian Beckmann; Wieland Morgenstern; Anna Hilsmann; Peter Eisert (CVPR Workshops, 2024)

Compact 3D Scene Representation via Self-Organizing Gaussian Grids. - Wieland Morgenstern; Florian Barthel; Anna Hilsmann; Peter Eisert (ECCV (85), 2024)

Animating NeRFs from Texture Space: A Framework for Pose-Dependent Rendering of Human Performances. - Paul Knoll; Wieland Morgenstern; Anna Hilsmann; Peter Eisert (VISIGRAPP (4): VISAPP, 2024)

3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods. - Milena T. Bagdasarian; Paul Knoll; Florian Barthel; Anna Hilsmann; Peter Eisert; Wieland Morgenstern (CoRR, 2024)

Animatable Virtual Humans: Learning Pose-Dependent Human Representations in UV Space for Interactive Performance Synthesis. - Wieland Morgenstern; Milena T. Bagdasarian; Anna Hilsmann; Peter Eisert (IEEE Trans. Vis. Comput. Graph., 2024)

Realtime-Rendering of Dynamic Scenes with Neural Radiance Fields. - Kilian L. Krause; Wieland Morgenstern; Anna Hilsmann; Peter Eisert (VR Workshops, 2025)

3DGS.zip: A survey on 3D Gaussian Splatting Compression Methods. - Milena T. Bagdasarian; Paul Knoll; Yi-Hsin Li; Florian Barthel; Anna Hilsmann; Peter Eisert; Wieland Morgenstern (Comput. Graph. Forum, 2025)

CGS-GAN: 3D Consistent Gaussian Splatting GANs for High Resolution Human Head Synthesis. - Florian Barthel; Wieland Morgenstern; Paul Hinzer; Anna Hilsmann; Peter Eisert (CoRR, 2025)