Robot design using Unity for computer games and robotic simulations. - William A. Mattingly; Dar-Jen Chang; Richard Paris; Neil Smith; John Blevins; Ming Ouyang (CGAMES, 2012)

Visual grids for managing data completeness in clinical research datasets. - Robert R. Kelley; William A. Mattingly; Timothy L. Wiemken; Mohammad Khan; Daniel Coats; Daniel Curran; Julia H. Chariker; Julio A. Ramirez (J. Biomed. Informatics, 2015)

3D modeling of branching structures for anatomical instruction. - William A. Mattingly; Julia H. Chariker; Richard Paris; Dar-Jen Chang; John R. Pani (J. Vis. Lang. Comput., 2015)

An iterative workflow for creating biomedical visualizations using Inkscape and D3.js. - William A. Mattingly; Robert R. Kelley; Julia H. Chariker; Tim Weimken; Julio A. Ramirez (BMC Bioinform., 2015)