Generating Personas for Games with Multimodal Adversarial Imitation Learning. - William Ahlberg; Alessandro Sestini; Konrad Tollmar; Linus Gisslén (CoG, 2023)

A Call for Deeper Collaboration Between Robotics and Game Development. - Iolanda Leite; William Ahlberg; André Pereira 001; Alessandro Sestini; Linus Gisslén; Konrad Tollmar (CoG, 2025)