Let the System Learn a Game: How Can FCA Optimize a Cognitive Memory Structure. - William Dyce; Thibaut Marmin; Namrata Patel; Clément Sipieter; Guillaume Tisserant; Violaine Prince (FCA4AI@ECAI, 2012)

Game Design for All: The Example of Hammer and Planks. - Ines Di Loreto; Benoit Lange; Antoine Seilles; Sebastien Andary; William Dyce (SGDA, 2013)

Tabu search for human pose recognition. - William Dyce; Nancy Rodriguez 001; Benoit Lange; Sebastien Andary; Antoine Seilles (Three-Dimensional Image Processing, Measurement (3DIPM), and Applications, 2014)