The WINSOM Solid Modeller and its Application to Data Visualization. - Jane Burridge; Brian M. Collins; B. Neil Galton; Alan R. Halbert; Thomas R. Heywood; William H. Latham; Robert W. Phippen; Peter Quarendon; Paul Reilly; M. William Ricketts; John Simmons; Stephen Todd; et al. (IBM Syst. J., 1989)

Computer Sculpture. - William H. Latham; Stephen Todd (IBM Syst. J., 1989)

Computer sculpture design and animation. - Stephen Todd; William H. Latham; Peter Hughes (Comput. Animat. Virtual Worlds, 1991)

Generative and Genetic Art. - William H. Latham (SIGGRAPH Art Gallery, 2006)

Using DNA to generate 3D organic art forms. - William H. Latham; Miki Shaw; Stephen Todd; Frederic F. Leymarie (GECCO, 2007)

From DNA to 3D organic art forms. - William H. Latham; Miki Shaw; Stephen Todd; Frederic Fol Leymarie; Lawrence A. Kelley; Benjamin R. Jefferys (SIGGRAPH Sketches, 2007)

Using DNA to Generate 3D Organic Art Forms. - William H. Latham; Miki Shaw; Stephen Todd; Frederic F. Leymarie; Benjamin R. Jefferys; Lawrence A. Kelley (EvoWorkshops, 2008)

The emergence and growth of evolutionary art: 1980-1993. - Nicholas Lambert; William H. Latham; Frederic Fol Leymarie (SIGGRAPH Art Gallery, 2013)

FoldSynth: Interactive 2D/3D Visualisation Platform for Molecular Strands. - Stephen Todd; Peter Todd; Frederic Fol Leymarie; William H. Latham; Lawrence A. Kelley; Michael J. E. Sternberg; Jim Hugues; Stephen Taylor (VCBM, 2015)

On Writing and Reading Artistic Computational Ecosystems. - Rui Filipe Antunes; Frederic Fol Leymarie; William H. Latham (Artif. Life, 2015)

Swarmic autopoiesis and computational creativity. - Mohammad Majid al-Rifaie; Frederic Fol Leymarie; William H. Latham; J. Mark Bishop (Connect. Sci., 2017)

Flow Fields and Agents for Immersive Interaction in Mutator VR: Vortex. - Lance Putnam; William H. Latham; Stephen Todd (Presence Teleoperators Virtual Environ., 2017)

Art Space: CAS50. - Sue Gollifer; Andy Lomas; William H. Latham; Stephen A. R. Scrivener; Sean M. Clark; Daniel Brown (Digit. Creativity, 2018)

Abstract Shape Synthesis From Linear Combinations of Clelia Curves. - Lance Putnam; Stephen Todd; William H. Latham (Expressive, 2019)

Mutator VR: Vortex Artwork and Science Pedagogy Adaptations. - Lance Putnam; Stephen Todd; William H. Latham; Duncan Williams (Expressive (Posters, Demos, and Artworks), 2019)

Introducing: the game jam license. - Gorm Lai; Kai Erenli; Foaad Khosmood; William H. Latham (FDG, 2019)

Towards Friendly Mixed Initiative Procedural Content Generation: Three Pillars of Industry. - Gorm Lai; William H. Latham; Frederic Fol Leymarie (FDG, 2020)

An Utterance Verification System for Word Naming Therapy in Aphasia. - David S. Barbera; Mark A. Huckvale; Victoria Fleming; Emily Upton; Henry Coley-Fisher; Ian Shaw; William H. Latham; Alexander P. Leff; Jenny Crinion (INTERSPEECH, 2020)

Two Decades of Game Jams. - Gorm Lai; Annakaisa Kultima; Foaad Khosmood; Johanna Pirker; Allan Fowler; Ilaria Vecchi; William H. Latham; Frederic Fol Leymarie (ICGJ, 2021)

The Effect of Spatial Design on User Memory Performance Using the Method of Loci in VR. - Pierre-Francois Gerard; Frederic Fol Leymarie; William H. Latham (iLRN, 2021)

CSynth: an interactive modelling and visualization tool for 3D chromatin structure. - Stephen Todd; Peter Todd; Simon J. McGowan; James R. Hughes; Yasutaka Kakui; Frederic Fol Leymarie; William H. Latham; Stephen Taylor (Bioinform., 2021)

Virtual Creature Morphology - A Review. - Gorm Lai; Frederic F. Leymarie; William H. Latham; Takaya Arita; Reiji Suzuki (Comput. Graph. Forum, 2021)

NUVA: A Naming Utterance Verifier for Aphasia Treatment. - David S. Barbera; Mark A. Huckvale; Victoria Fleming; Emily Upton; Henry Coley-Fisher; Catherine Doogan; Ian Shaw; William H. Latham; Alexander P. Leff; Jenny Crinion (Comput. Speech Lang., 2021)

Bioblox 2.5D - Developing an Educational Game Based on Protein Docking. - Frederic Fol Leymarie; William H. Latham; Michael J. E. Sternberg; Guido Salimbeni; Suhail A. Islam; Christopher Reynolds; Charlie Cook; Luis Armas Suarez; Richard Leinfellner (CoRR, 2022)

On Mixed-Initiative Content Creation for Video Games. - Gorm Lai; Frederic Fol Leymarie; William H. Latham (IEEE Trans. Games, 2022)