Adding Force Feedback to Graphics Systems: Issues and Solutions. - William R. Mark; Scott C. Randolph; Mark Finch; James M. Van Verth; Russell M. Taylor II (SIGGRAPH, 1996)

Memory Access Patterns of Occlusion-Compatible 3D Image Warping. - William R. Mark; Gary Bishop (Workshop on Graphics Hardware, 1997)

Post-rendering 3D warping. - William R. Mark; Leonard McMillan; Gary Bishop (SI3D, 1997)

Compiling to a VLIW Fragment Pipeline. - William R. Mark; Kekoa Proudfoot (Workshop on Graphics Hardware, 2001)

The F-Buffer: A Rasterization-Order FIFO Buffer for Multi-Pass Rendering. - William R. Mark; Kekoa Proudfoot (Workshop on Graphics Hardware, 2001)

A real-time procedural shading system for programmable graphics hardware. - Kekoa Proudfoot; William R. Mark; Svetoslav Tzvetkov; Pat Hanrahan (SIGGRAPH, 2001)

Ray tracing on programmable graphics hardware. - Timothy J. Purcell; Ian Buck; William R. Mark; Pat Hanrahan (ACM Trans. Graph., 2002)

Universal Mechanisms for Data-Parallel Architectures. - Karthikeyan Sankaralingam; Stephen W. Keckler; William R. Mark; Doug Burger (MICRO, 2003)

Cg: a system for programming graphics hardware in a C-like language. - William R. Mark; R. Steven Glanville; Kurt Akeley; Mark J. Kilgard (ACM Trans. Graph., 2003)

Real-time rendering systems in 2010. - William R. Mark; Donald S. Fussell (SIGGRAPH Courses, 2005)

Introduction to real-time ray tracing. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

Parallel & distributed processing. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

Rendering massive models. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

Custom hardware support for realtime ray tracing. - Philipp Slusallek; Peter Shirley; William R. Mark; Gordon Stoll; Ingo Wald (SIGGRAPH Courses, 2005)

The irregular Z-buffer: Hardware acceleration for irregular data structures. - Gregory S. Johnson; Juhyun Lee; Christopher A. Burns; William R. Mark (ACM Trans. Graph., 2005)

A Real-time Beam Tracer with Application to Exact Soft Shadows. - Ryan S. Overbeck; Ravi Ramamoorthi; William R. Mark (Rendering Techniques, 2007)

Toward a multicore architecture for real-time ray-tracing. - Venkatraman Govindaraju; Peter Djeu; Karthikeyan Sankaralingam; Mary K. Vernon; William R. Mark (MICRO, 2008)

Data-parallel rasterization of micropolygons with defocus and motion blur. - Kayvon Fatahalian; Edward Luong; Solomon Boulos; Kurt Akeley; William R. Mark; Pat Hanrahan (High Performance Graphics, 2009)

Soft irregular shadow mapping: fast, high-quality, and robust soft shadows. - Gregory S. Johnson; Warren A. Hunt; Allen Hux; William R. Mark; Christopher A. Burns; Stephen Junkins (SI3D, 2009)

State of the Art in Ray Tracing Animated Scenes. - Ingo Wald; William R. Mark; Johannes Günther 001; Solomon Boulos; Thiago Ize; Warren A. Hunt; Steven G. Parker; Peter Shirley (Comput. Graph. Forum, 2009)

DiagSplit: parallel, crack-free, adaptive tessellation for micropolygon rendering. - Matthew Fisher; Kayvon Fatahalian; Solomon Boulos; Kurt Akeley; William R. Mark; Pat Hanrahan (ACM Trans. Graph., 2009)

A lazy object-space shading architecture with decoupled sampling. - Christopher A. Burns; Kayvon Fatahalian; William R. Mark (High Performance Graphics, 2010)

Reducing shading on GPUs using quad-fragment merging. - Kayvon Fatahalian; Solomon Boulos; James Hegarty; Kurt Akeley; William R. Mark; Henry P. Moreton; Pat Hanrahan (ACM Trans. Graph., 2010)

Consistent normal interpolation. - Alexander Reshetov; Alexei Soupikov; William R. Mark (ACM Trans. Graph., 2010)

Razor: An architecture for dynamic multiresolution ray tracing. - Peter Djeu; Warren A. Hunt; Rui Wang 003; Ikrima Elhassan; Gordon Stoll; William R. Mark (ACM Trans. Graph., 2011)

Combining Single and Packet-Ray Tracing for Arbitrary Ray Distributions on the Intel MIC Architecture. - Carsten Benthin; Ingo Wald; Sven Woop; Manfred Ernst; William R. Mark (IEEE Trans. Vis. Comput. Graph., 2012)

HydraNets: Specialized Dynamic Architectures for Efficient Inference. - Ravi Teja Mullapudi; William R. Mark; Noam Shazeer; Kayvon Fatahalian (CVPR, 2018)

Background Splitting: Finding Rare Classes in a Sea of Background. - Ravi Teja Mullapudi; Fait Poms; William R. Mark; Deva Ramanan; Kayvon Fatahalian (CVPR, 2021)

Learning Rare Category Classifiers on a Tight Labeling Budget. - Ravi Teja Mullapudi; Fait Poms; William R. Mark; Deva Ramanan; Kayvon Fatahalian (ICCV, 2021)

Low-Shot Validation: Active Importance Sampling for Estimating Classifier Performance on Rare Categories. - Fait Poms; Vishnu Sarukkai; Ravi Teja Mullapudi; Nimit Sharad Sohoni; William R. Mark; Deva Ramanan; Kayvon Fatahalian (ICCV, 2021)