Evaluating Interactive Music Systems: An HCI Approach. - William T. Hsu; Marc H. Sosnick (NIME, 2009)

On Movement, Structure and Abstraction in Generative Audiovisual Improvisation. - William T. Hsu (NIME, 2011)

Implementing a Finite Difference-Based Real-time Sound Synthesizer using GPUs. - Marc H. Sosnick; William T. Hsu (NIME, 2011)

CAMPAIGN: an open-source library of GPU-accelerated data clustering algorithms. - Kai J. Kohlhoff; Marc H. Sosnick; William T. Hsu; Vijay S. Pande; Russ B. Altman (Bioinform., 2011)