VORPAL: An Extensible and Flexible Middleware for Real-Time Soundtracks in Digital Games. - Wilson Kazuo Mizutani; Fabio Kon (CMMR, 2016)

Unlimited Rulebook: a Reference Architecture for Economy Mechanics in Digital Games. - Wilson Kazuo Mizutani; Fabio Kon (ICSA, 2020)

Software architecture for digital game mechanics: A systematic literature review. - Wilson Kazuo Mizutani; Vinícius K. Daros; Fabio Kon (Entertain. Comput., 2021)

Rulebook: An Architectural Pattern for Self-Amending Mechanics in Digital Games. - Wilson Kazuo Mizutani; Fabio Kon (IEEE Trans. Games, 2024)