Augmented reflection of reality. - Wing Ho Andy Li; Hongbo Fu 001 (SIGGRAPH Emerging Technologies, 2012)

BezelCursor: bezel-initiated cursor for one-handed target acquisition on mobile touch screens. - Wing Ho Andy Li; Hongbo Fu 001 (SIGGRAPH ASIA Mobile Graphics and Interactive Applications, 2013)

Scalable maps of random dots for middle-scale locative mobile games. - Lu Chen; Hongbo Fu 001; Wing Ho Andy Li; Chiew-Lan Tai (VR, 2013)

EZ-sketching: three-level optimization for error-tolerant image tracing. - Qingkun Su; Wing Ho Andy Li; Jue Wang 001; Hongbo Fu 001 (ACM Trans. Graph., 2014)

BezelCursor: Bezel-Initiated Cursor for One-Handed Target Acquisition on Mobile Touch Screens. - Wing Ho Andy Li; Hongbo Fu 001; Kening Zhu (Int. J. Mob. Hum. Comput. Interact., 2016)

Exploring the Design Space of Bezel-Initiated Gestures for Mobile Interaction. - Wing Ho Andy Li; Kening Zhu; Hongbo Fu 001 (Int. J. Mob. Hum. Comput. Interact., 2017)