Real-time Animation of Sand-Water Interaction. - Witawat Rungjiratananon; Zoltan Szego; Yoshihiro Kanamori; Tomoyuki Nishita (Comput. Graph. Forum, 2008)

Elastic rod simulation by chain shape matching with twisting effect. - Witawat Rungjiratananon; Yoshihiro Kanamori; Tomoyuki Nishita (SIGGRAPH ASIA (Sketches), 2010)

Chain Shape Matching for Simulating Complex Hairstyles. - Witawat Rungjiratananon; Yoshihiro Kanamori; Tomoyuki Nishita (Comput. Graph. Forum, 2010)

Twisting, Tearing and Flicking Effects in String Animations. - Witawat Rungjiratananon; Yoshihiro Kanamori; Napaporn Metaaphanon; Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (MIG, 2011)

Wetting Effects in Hair Simulation. - Witawat Rungjiratananon; Yoshihiro Kanamori; Tomoyuki Nishita (Comput. Graph. Forum, 2012)

Animating strings with twisting, tearing and flicking effects. - Witawat Rungjiratananon; Yoshihiro Kanamori; Napaporn Metaaphanon; Yosuke Bando; Bing-Yu Chen 004; Tomoyuki Nishita (Comput. Animat. Virtual Worlds, 2012)

Fast hair collision handling using slice planes. - Witawat Rungjiratananon; Yoshihiro Kanamori; Tomoyuki Nishita (I3D, 2013)

Constraint-based wrinkle simulation in texture space. - Paulo Silva; Witawat Rungjiratananon; Sharif Elcott; Remi Driancourt; Takeo Igarashi (Symposium on Computer Animation, 2015)

Physics simulation R&D at Square Enix. - Witawat Rungjiratananon (SIGGRAPH Asia R&D in the Video Game Industry, 2015)