Usability evaluation for history educational games. - Wong Seng Yue; Nor Azan Mat Zin (ICIS, 2009)

Effectiveness of MMORPGS in Enhancing Student Interaction. - Wong Seng Yue; H. Yeong Tze (ICALT, 2015)

Learning Outcome Enhancement via Serious Game: Implementing Game-Based Learning Framework in Blended Learning Environment. - Tee Wee Jing; Wong Seng Yue; Raja Kumar Murugesan (ICITCS, 2015)

Survey Analysis: The Effectiveness of Game-Based Learning (GBL) in Tertiary Education Environment. - Wong Seng Yue; Tee Wee Jing (ICITCS, 2015)

The effectiveness of digital game for introductory programming concepts. - Wong Seng Yue; Wong Lai Wan (ICITST, 2015)

The Evaluation Study of Gamification Approach in Malaysian History Learning via Mobile Game Application. - Wong Seng Yue; Chong Yee Ying (ICALT, 2017)

User Experience Design of History Game: An Analysis Review and Evaluation Study for Malaysia Context. - Wong Seng Yue; Simin Ghavifekr (Int. J. Distance Educ. Technol., 2018)

Investigating the Effectiveness of Mobile Peer Support to Enhance the Quality of Life of Older Adults: A Systematic Literature Review. - Murtaja Ali Saare; Azham Hussain; Wong Seng Yue (Int. J. Interact. Mob. Technol., 2019)

Conceptualizing Mobile Health Application Use Intention and Adoption Among Iraqian Older Adults: From the Perspective of Expanded Technology Acceptance Model. - Murtaja Ali Saare; Azham Hussain; Wong Seng Yue (Int. J. Interact. Mob. Technol., 2019)

Relationships between the Older Adult's Cognitive Decline and Quality of Life: The Mediating Role of the Assistive Mobile Health Applications. - Murtaja Ali Saare; Azham Hussain; Wong Seng Yue (Int. J. Interact. Mob. Technol., 2019)

Exploring the Relationship Between MOOC Resource Management and Students' Perceived Benefits and Satisfaction via SEM. - Wong Seng Yue; Simin Ghavifekr (Int. J. Distance Educ. Technol., 2021)

Technology Leadership in Malaysian Schools: The Way Forward to Education 4.0 - ICT Utilization and Digital Transformation. - Simin Ghavifekr; Wong Seng Yue (Int. J. Asian Bus. Inf. Manag., 2022)

Exploring the Impact of Virtual Avatars in V-Clinic on Male Health Information Disclosure and Information Acquisition. - Hao Fang; Xingyu Chen; Wong Seng Yue; Kenny Cheah Soon Lee (HCI (28), 2025)

Personalized and Interactive Mobile Learning in Early Childhood Education: A Bibliometric Study (2015-2024). - Lu Xu; Mohd Nazri Abdul Rahman; Wong Seng Yue; Zhongyao Chen (Int. J. Interact. Mob. Technol., 2025)