WARD: an exploratory study of an affective sociotechnical framework for addressing medical errors. - William Lee 002; Woodrow W. Winchester III; Tonya L. Smith-Jackson (ACM Southeast Regional Conference, 2006)

An Embodied User Interface for Increasing Physical Activities in Game. - Si-Jung Kim; Woodrow W. Winchester III; Yun-Bum Choi; Juck-Sik Lee (CVPR, 2007)

Assessing the efficacy of a mixed-modal auditory display system for enhancing auditory sensation. - Si-Jung Kim; Jennifer Thangjitham; Woodrow W. Winchester (ACM Southeast Regional Conference, 2009)

Mobile learning for just-in-time applications. - Tia G. Tucker; Woodrow W. Winchester III (ACM Southeast Regional Conference, 2009)

Cover Story - Catalyzing a perfect storm: mobile phone-based HIV-prevention behavioral interventions. - Woodrow W. Winchester III (Interactions, 2009)

An integrative approach to requirements analysis: How task models support requirements reuse in a user-centric design framework. - Cyril Montabert; D. Scott McCrickard; Woodrow W. Winchester; Manuel A. Pérez-Quiñones (Interact. Comput., 2009)

More than meets the eye: An engineering study to empirically examine the blending of real and virtual color spaces. - Joseph L. Gabbard; J. Edward Swan II; Jason Zedlitz; Woodrow W. Winchester III (VR, 2010)

Trust in medical technology by patients and healthcare providers in obstetric work systems. - Enid N. H. Montague; Woodrow W. Winchester III; Brian M. Kleiner (Behav. Inf. Technol., 2010)

REALizing our messy futures: toward culturally responsive design tools in engaging our deeper dives. - Woodrow W. Winchester III (Interactions, 2010)

Mobile Technologies for Promoting Health and Wellness among African American Youth. - Donovan Hill; Jasmine Blunt; Terrence Pugh; Monika Monk; Ji-Sun Kim; Woodrow W. Winchester; D. Scott McCrickard; Paul Estabrooks; Felicia R. Doswell (HCI (7), 2011)

Leveraging Card-Based Collaborative Activities as Culturally Situated Design Tools. - D. Scott McCrickard; DeMarcus Townsend; Woodrow W. Winchester; Tiffany Barnes (HCI (22), 2011)

Android application development to promote physical activity in adolescents. - Darryl Clark; Clarence Edmonds; Antonio Moore; Julee Harlow; Kacie Allen; Woodrow W. Winchester; D. Scott McCrickard; Paul Estabrooks (CTS, 2012)

Choosing and Using a Common Book in an Undergraduate Research Experience. - D. Scott McCrickard; Woodrow W. Winchester; Marlow Lemons; Robert J. Beaton (HCI (29), 2013)

Fulfilling the potential of consumer connected fitness technologies: Towards framing systems engineering involvement in user experience design. - Woodrow W. Winchester; Valerie N. Washington (SysCon, 2017)

Afrofuturism, inclusion, and the design imagination. - Woodrow W. Winchester III (Interactions, 2018)