Parallel algorithms for 3D multi-level median filtering with motion compensation. - P. Liu; Man-Nang Chong; Wooi Boon Goh (ICIP, 1995)

Bi-directional 3D auto-regressive model approach to motion picture restoration. - Wooi Boon Goh; Man-Nang Chong; Showbhik Kalra; Dilip Krishnan (ICASSP, 1996)

A new spatio-temporal MRF model for the detection of missing data in image sequences. - Man-Nang Chong; P. Liu; Wooi Boon Goh; Dilip Krishnan (ICASSP, 1997)

Amplitude modulated sinusoidal modeling using least-square infinite series approximation with applications to timbre analysis. - Wooi-Boon Goh; Kai-Yun Chan (ICASSP, 1998)

Camera Self-Calibration from Video Sequences with Changing Focal Length. - Shan Ying; Wooi Boon Goh (ICIP (2), 1998)

Sub-pixel location of edges with non-uniform blurring: a finite closed-form approach. - Shan Ying; Wooi Boon Goh (Image Vis. Comput., 2000)

A Shape Descriptor for Shapes with Boundary Noise and Texture. - Wooi-Boon Goh; Kai-Yun Chan (BMVC, 2003)

Part-Based Shape Recognition Using Gradient Vector Field Histograms. - Wooi-Boon Goh; Kai-Yun Chan (CAIP, 2003)

Shape Description Using Gradient Vector Field Histograms. - Wooi-Boon Goh; Kai-Yun Chan (Scale-Space, 2003)

Structural and Textural Skeletons for Noisy Shapes. - Wooi-Boon Goh; Kai-Yun Chan (ISVC, 2005)

Strategies for Part-Based Shape Analysis Using Skeletons. - Wooi-Boon Goh (ISVC (1), 2006)

Shape analysis using multiresolution gradient vector field - Wooi-Boon Goh (2006)

Interacting with Projected Media on Deformable Surfaces. - Siska Fitriani; Wooi-Boon Goh (ICCV, 2007)

An Embedded Systems graduate education for Singapore. - Ian McLoughlin 001; Douglas L. Maskell; Thambipillai Srikanthan; Wooi-Boon Goh (ICPADS, 2007)

The design of effective low cost embedded processor development kits for supporting take-home self-practice pedagogies. - Nicholas Vun; Wooi-Boon Goh (ICPADS, 2007)

Issues and challenges of embedded processor education for working professionals. - Nicholas Vun; Wooi-Boon Goh (ICPADS, 2007)

The multiresolution gradient vector field skeleton. - Wooi-Boon Goh; Kai-Yun Chan (Pattern Recognit., 2007)

MICRO-EBLOCK: A Modular Platform for Embedded System Education. - Choon-Ching Tan; Su-Lim Tan; Chng Eng Siong; Wooi-Boon Goh (CSSE (5), 2008)

Strategies for shape matching using skeletons. - Wooi-Boon Goh (Comput. Vis. Image Underst., 2008)

Using CCD Moiré Pattern Analysis to Implement Pressure-Sensitive Touch Surfaces. - Tong Tu; Wooi-Boon Goh (CAIP, 2009)

Moiré Patterns from a CCD Camera - Are They Annoying Artifacts or Can They be Useful? - Tong Tu; Wooi-Boon Goh (VISAPP (1), 2009)

Multi-touch techniques for exploring large-scale 3D astrophysical simulations. - Chi-Wing Fu; Wooi-Boon Goh; Junxiang Allen Ng (CHI, 2010)

A motion-based visual interface for 3D visualization and robotic control applications. - Safiullah Hussaini; Wooi-Boon Goh (ICARCV, 2010)

Spatio-temporal sequence learning of visual place cells for robotic navigation. - Vu Anh Nguyen; Janusz A. Starzyk; Alex Leng Phuan Tay; Wooi-Boon Goh (IJCNN, 2010)

Spatio-temporal A* algorithms for offline multiple mobile robot path planning. - Wenjie Wang 005; Wooi-Boon Goh (AAMAS, 2011)

Multi-robot Path Planning with the Spatio-Temporal A* Algorithm and Its Variants. - Wenjie Wang 005; Wooi-Boon Goh (AAMAS Workshops, 2011)

Action role design and observations in a gestural interface-based collaborative game. - Wooi-Boon Goh; Siska Fitriani; Chun-Fan Goh; Jacquelyn Tan; Monica Menon; Libby Cohen (CHI Extended Abstracts, 2011)

Distinguishing multiple smart-phone interactions on a multi-touch wall display using tilt correlation. - William Hutama; Peng Song 001; Chi-Wing Fu; Wooi-Boon Goh (CHI, 2011)

WYSIWYF: exploring and annotating volume data with a tangible handheld device. - Peng Song 001; Wooi-Boon Goh; Chi-Wing Fu; Qiang Meng; Pheng-Ann Heng (CHI, 2011)

The i-Cube: design considerations for block-based digital manipulatives and their applications. - Wooi-Boon Goh; L. L. Chamara Kasun; Siska Fitriani; Jacquelyn Tan; Wei Shou (Conference on Designing Interactive Systems, 2012)

Interaction design patterns for multi-touch tabletop collaborative games. - Wooi-Boon Goh; Wei Shou; Jacquelyn Tan; G. T. Jackson Lum (CHI Extended Abstracts, 2012)

A handle bar metaphor for virtual object manipulation with mid-air interaction. - Peng Song 001; Wooi-Boon Goh; William Hutama; Chi-Wing Fu; Xiaopei Liu (CHI, 2012)

Sequence recognition with spatio-temporal long-term memory organization. - Vu Anh Nguyen; Janusz A. Starzyk; Wooi-Boon Goh (IJCNN, 2012)

A Fast Voting-based Technique for Human Action Recognition in Video Sequences. - Duc-Hieu Tran; Wooi-Boon Goh (VISAPP (1), 2012)

Neural Network Structure for Spatio-Temporal Long-Term Memory. - Vu Anh Nguyen; Janusz A. Starzyk; Wooi-Boon Goh; Daniel Jachyra (IEEE Trans. Neural Networks Learn. Syst., 2012)

Time optimized multi-agent path planning using guided iterative prioritized planning. - Wenjie Wang 005; Wooi-Boon Goh (AAMAS, 2013)

Domain prior based superpixel propagation for optic cup localization. - Ngan Meng Tan; Yanwu Xu 001; Jiang Liu 001; Wooi Boon Goh; Carol Yim-lui Cheung; Tin Aung; Tien Yin Wong (ISBI, 2013)

Exploring Volume Visualization with Whole-hand Multitouch Gestures. - Xiaoqi Yan; Peng Song 001; Chi-Wing Fu; Wooi Boon Goh; Kwan-Liu Ma (PG (Short Papers), 2013)

A spatio-temporal Long-term Memory approach for visual place recognition in mobile robotic navigation. - Vu Anh Nguyen; Janusz A. Starzyk; Wooi-Boon Goh (Robotics Auton. Syst., 2013)

The MOY framework for collaborative play design in integrated shared and private interactive spaces. - Wooi-Boon Goh; Ming Chen; Cuong Hong Trinh; Jacquelyn Tan; Wei Shou (CHI, 2014)

Multi-scale superpixel classification for optic cup localization. - Ngan Meng Tan; Yanwu Xu 001; Jiang Liu 001; Wooi Boon Goh; Fengshou Yin; Tien Yin Wong (ISBI, 2014)

An iterative approach for makespan-minimized multi-agent path planning in discrete space. - Wenjie Wang 005; Wooi Boon Goh (Auton. Agents Multi Agent Syst., 2015)

A stochastic algorithm for makespan minimized multi-agent path planning in discrete space. - Wenjie Wang 005; Wooi-Boon Goh (Appl. Soft Comput., 2015)

Robust multi-scale superpixel classification for optic cup localization. - Ngan Meng Tan; Yanwu Xu 001; Wooi-Boon Goh; Jiang Liu 001 (Comput. Medical Imaging Graph., 2015)

MuSeeCol: A See-through Multi-touch Surface for Face-to-face Musical Collaboration. - Wooi Boon Goh; Lijia Yang; Kian Leong Ong (ACE, 2016)

CardboardSense: Interacting with DIY Cardboard VR Headset by Tapping. - Xiaoqi Yan; Chi-Wing Fu; Pallavi Mohan; Wooi-Boon Goh (Conference on Designing Interactive Systems, 2016)

Hand-posture-augmented multitouch interactions for exploratory visualization. - Peng Song 001; Xiaoqi Yan; Wooi Boon Goh; Alex Qiang Chen; Chi-Wing Fu (SIGGRAPH Asia Technical Briefs, 2016)

Personalized features for attention detection in children with Attention Deficit Hyperactivity Disorder. - Fatemeh Fahimi; Cuntai Guan; Wooi Boon Goh; Kai Keng Ang; Choon Guan Lim; Tih Shih Lee (EMBC, 2017)

Curvature-based method for determining the number of clusters. - Yaqian Zhang; Jacek Mandziuk; Hiok Chai Quek; Wooi-Boon Goh (Inf. Sci., 2017)

Neural Indexes of Attention Extracted from EEG Correlate with Elderly Reaction Time in response to an Attentional Task. - Fatemeh Fahimi; Wooi Boon Goh; Tih Shih Lee; Cuntai Guan (ICCSE, 2018)

DualGaze: Addressing the Midas Touch Problem in Gaze Mediated VR Interaction. - Pallavi Mohan; Wooi Boon Goh; Chi-Wing Fu; Sai-Kit Yeung (ISMAR Adjunct, 2018)

The influence of peer accountability on attention during gameplay. - Yaqian Zhang; Wooi-Boon Goh (Comput. Hum. Behav., 2018)

EEG predicts the attention level of elderly measured by RBANS. - Fatemeh Fahimi; Wooi Boon Goh; Tih Shih Lee; Cuntai Guan (Int. J. Crowd Sci., 2018)

Bootstrapped Policy Gradient for Difficulty Adaptation in Intelligent Tutoring Systems. - Yaqian Zhang; Wooi-Boon Goh (AAMAS, 2019)

Towards EEG Generation Using GANs for BCI Applications. - Fatemeh Fahimi; Zhuo Zhang 001; Wooi Boon Goh; Kai Keng Ang; Cuntai Guan (BHI, 2019)

Designing a Multi-disciplinary Group Project for Computer Science and Engineering Students. - Kheng Leong Tan; Wooi Boon Goh (EDUCON, 2019)

Head-Fingers-Arms: Physically-Coupled and Decoupled Multimodal Interaction Designs in Mobile VR. - Pallavi Mohan; Wooi Boon Goh; Chi-Wing Fu; Sai-Kit Yeung (VRCAI, 2019)

Why do people watch others eat food? An Empirical Study on the Motivations and Practices of Mukbang Viewers. - Laurensia Anjani; Terrance Tin Hoi Mok; Anthony Tang 001; Lora Oehlberg; Wooi Boon Goh (CHI, 2020)

Personalized task difficulty adaptation based on reinforcement learning. - Yaqian Zhang; Wooi-Boon Goh (User Model. User Adapt. Interact., 2021)