Impact of Immersive Virtual Reality Content Using 360-Degree Videos in Undergraduate Education. - Jihyung Kim; Kyeongsun Kim; Wooksung Kim (IEEE Trans. Learn. Technol., 2022)

Analysis of the Association Between Metaverse-Based Engineering Education and Environment, Social and Governance Platforms. - Jihyung Kim; Kyeongsun Kim; Sungeun Park; Joon Ho Kim; Wooksung Kim; Ju Hong Park (VR Workshops, 2024)

Off-Center Rotational Dynamics in Virtual Reality: Effects on Cybersickness and Presence. - Sion Cha; Jonghyeon Ka; Imbo Kong; Junseok Ma; Sangyeon Park; Wooksung Kim (IEEE Access, 2025)

Analysis of the Virtual Reality User Experience Improvement Through Human Vision Adjustment Using Diopter Dial. - Sungeun Park; Wooksung Kim; Jihyung Kim (IEEE Access, 2025)

Analysis of virtual reality teaching methods in engineering education: assessing educational effectiveness and understanding of 3D structures. - Jonghyeon Ka; Haryun Kim; Jihyung Kim; Wooksung Kim (Virtual Real., 2025)