Airhockey over a distance: a networked physical game to support social interactions. - Florian Mueller 001; Luke Cole; Shannon O'Brien; Wouter Walmink (Advances in Computer Entertainment Technology, 2006)

Airhockey over a distance. - Florian Mueller 001; Luke Cole; Shannon O'Brien; Wouter Walmink (CHI Extended Abstracts, 2006)

Flower power. - Gianluca Monaci; Tommaso Gritti; Fabio Vignoli; Wouter Walmink; Maarten Hendriks (ACM Multimedia, 2011)

LumaFluid: A Responsive Environment to Stimulate Social Interaction in Public Spaces. - Gianluca Monaci; Tommaso Gritti; Martine van Beers; Ad Vermeulen; Bram Nab; Inge Thomassen; Marigo Heijboer; Sandra Suijkerbuijk; Wouter Walmink; Maarten Hendriks (AmI, 2012)

Hanging off a bar. - Florian Mueller 001; Cagdas Toprak; Eberhard Graether; Wouter Walmink; Bert Bongers; Elise van den Hoven (CHI Extended Abstracts, 2012)

UnoJoy!: a library for rapid video game prototyping using arduino. - Alan D. Chatham; Wouter Walmink; Florian Mueller 001 (CHI Extended Abstracts, 2013)

Lumahelm: an interactive helmet. - Wouter Walmink; Alan D. Chatham; Florian Mueller 001 (CHI Extended Abstracts, 2013)

Duel reality. - Wouter Walmink; Alan D. Chatham; Florian Mueller 001 (CHI Extended Abstracts, 2013)

Duel reality: a sword-fighting game for novel gameplay around intentionally hiding body data. - Florian 'Floyd' Mueller; Wouter Walmink (IE, 2013)

Interaction opportunities around helmet design. - Wouter Walmink; Alan D. Chatham; Florian Mueller 001 (CHI Extended Abstracts, 2014)

Displaying heart rate data on a bicycle helmet to support social exertion experiences. - Wouter Walmink; Danielle Wilde; Florian 'Floyd' Mueller (TEI, 2014)