Multi-layered impostors for accelerated rendering. - Xavier Décoret; François X. Sillion; Gernot Schaufler; Julie Dorsey (Comput. Graph. Forum, 1999)

Conservative volumetric visibility with occluder fusion. - Gernot Schaufler; Julie Dorsey; Xavier Décoret; François X. Sillion (SIGGRAPH, 2000)

Pré-traitement de grosses bases de données pour la visualisation interactive. - Xavier Décoret (2002)

Billboard clouds. - Xavier Décoret; Frédo Durand; François X. Sillion (SCG, 2003)

Erosion Based Visibility Preprocessing. - Xavier Décoret; Gilles Debunne; François X. Sillion (Rendering Techniques, 2003)

Billboard clouds for extreme model simplification. - Xavier Décoret; Frédo Durand; François X. Sillion; Julie Dorsey (ACM Trans. Graph., 2003)

N-Buffers for efficient depth map query. - Xavier Décoret (Comput. Graph. Forum, 2005)

Rendering geometry with relief textures. - Lionel Baboud; Xavier Décoret (Graphics Interface, 2006)

Realistic Water Volumes in Real-Time. - Lionel Baboud; Xavier Décoret (NPH, 2006)

Fast scene voxelization and applications. - Elmar Eisemann; Xavier Décoret (SI3D, 2006)

Plausible Image Based Soft Shadows Using Occlusion Textures. - Elmar Eisemann; Xavier Décoret (SIBGRAPI, 2006)

On Exact Error Bounds for View-Dependent Simplification. - Elmar Eisemann; Xavier Décoret (Comput. Graph. Forum, 2007)

Visibility Sampling on GPU and Applications. - Elmar Eisemann; Xavier Décoret (Comput. Graph. Forum, 2007)

Single-pass GPU solid voxelization for real-time applications. - Elmar Eisemann; Xavier Décoret (Graphics Interface, 2008)

3D dynamic grouping for guided stylization. - Hedlena Bezerra; Elmar Eisemann; Xavier Décoret; Joëlle Thollot (NPAR, 2008)

Dynamic label placement for improved interactive exploration. - Thierry Stein; Xavier Décoret (NPAR, 2008)

Occlusion Textures for Plausible Soft Shadows*. - Elmar Eisemann; Xavier Décoret (Comput. Graph. Forum, 2008)