Controlling Memory Consumption of Hierarchical Radiosity With Clustering. - Xavier Granier; George Drettakis (Graphics Interface, 1999)

Interactive Virtual Relighting and Remodeling of Real Scenes. - Céline Loscos; Marie-Claude Frasson; George Drettakis; Bruce Walter; Xavier Granier; Pierre Poulin (Rendering Techniques, 1999)

Fast Global Illumination Including Specular Effects. - Xavier Granier; George Drettakis; Bruce Walter (Rendering Techniques, 2000)

Efficient Glossy Global Illumination with Interactive Viewing. - Marc Stamminger; Annette Scheel; Xavier Granier; Frederic Perez-Cazorla; George Drettakis; François X. Sillion (Comput. Graph. Forum, 2000)

Incremental Updates for Rapid Glossy Global Illumination. - Xavier Granier; George Drettakis (Comput. Graph. Forum, 2001)

Contrôle Automatique de Qualité pour l' Éclairage Global. (Automatic Quality Control for Global Illumination). - Xavier Granier (2001)

Interactive Visualization of Complex Real-World Light Sources. - Xavier Granier; Michael Goesele; Wolfgang Heidrich; Hans-Peter Seidel (PG, 2003)

A simple layered RGB BRDF model. - Xavier Granier; Wolfgang Heidrich (Graph. Model., 2003)

Accurate light source acquisition and rendering. - Michael Goesele; Xavier Granier; Wolfgang Heidrich; Hans-Peter Seidel (ACM Trans. Graph., 2003)

A software for reconstructing 3D-terrains from scanned maps. - Joachim Pouderoux; Jean-Christophe Gonzato; Pascal Guitton; Xavier Granier (SIGGRAPH Sketches, 2004)

A final reconstruction approach for a unified global illumination algorithm. - Xavier Granier; George Drettakis (ACM Trans. Graph., 2004)

Intuitive Shape Modeling by Shading Design. - Bertrand Kerautret; Xavier Granier; Achille J.-P. Braquelaire (Smart Graphics, 2005)

3D Sketching with Profile Curves. - Florian Levet; Xavier Granier; Christophe Schlick (Smart Graphics, 2006)

Fast Sampling of Implicit Surfaces by Particle Systems. - Florian Levet; Xavier Granier; Christophe Schlick (SMI, 2006)

Using expressive rendering for remote visualization of large city models. - Jean-Charles Quillet; Gwenola Thomas; Xavier Granier; Pascal Guitton; Jean-Eudes Marvie (Web3D, 2006)

Volume-Surface Trees. - Tamy Boubekeur; Wolfgang Heidrich; Xavier Granier; Christophe Schlick (Comput. Graph. Forum, 2006)

Improved skeleton extraction and surface generation for sketch-based modeling. - Florian Levet; Xavier Granier (Graphics Interface, 2007)

Multi-view Sketch-Based FreeForm Modeling. - Florian Levet; Xavier Granier; Christophe Schlick (Smart Graphics, 2007)

On-the-fly appearance quantization on the GPU for 3D broadcasting. - Julien Hadim; Tamy Boubekeur; Mickaël Raynaud; Xavier Granier; Christophe Schlick (Web3D, 2007)

Apparent relief: a shape descriptor for stylized shading. - Romain Vergne; Pascal Barla; Xavier Granier; Christophe Schlick (NPAR, 2008)

Sketch and Paint-based Interface for Highlight Modeling. - Romain Pacanowski; Xavier Granier; Christophe Schlick; Pierre Poulin (SBIM, 2008)

Using the CAT for 3D Sketching in Front of Large Displays. - Hongxin Zhang 001; Julien Hadim; Xavier Granier (Smart Graphics, 2008)

Shading with apparent relief. - Romain Vergne; Pascal Barla; Xavier Granier; Christophe Schlick (SIGGRAPH Talks, 2008)

Efficient streaming of 3D scenes with complex geometry and complex lighting. - Romain Pacanowski; Mickaël Raynaud; Xavier Granier; Patrick Reuter; Christophe Schlick; Pierre Poulin (Web3D, 2008)

New Representations toward more User-Friendly 3D Synthesis. (Nouvelles représentations pour une synthèse d'images plus dirigée vers l'utilisateur). - Xavier Granier (2009)

Light warping for enhanced surface depiction. - Romain Vergne; Romain Pacanowski; Pascal Barla; Xavier Granier; Christophe Schlick (ACM Trans. Graph., 2009)

Radiance Scaling for versatile surface enhancement. - Romain Vergne; Romain Pacanowski; Pascal Barla; Xavier Granier; Christophe Schlick (SI3D, 2010)

Shading-interval constraints for normal map editing. - Shiming Zou; Hongxin Zhang 001; Xavier Granier (SIGGRAPH ASIA (Sketches), 2010)

On-line visualization of underground structures using context features. - Jiazhou Chen; Xavier Granier; Naiyang Lin; Qunsheng Peng 001 (VRST, 2010)

Volumetric Vector-Based Representation for Indirect Illumination Caching. - Romain Pacanowski; Xavier Granier; Christophe Schlick; Pierre Poulin (J. Comput. Sci. Technol., 2010)

Importance-Driven Composition of Multiple Rendering Styles. - Jiazhou Chen; Yujun Chen; Xavier Granier; Jingling Wang; Qunsheng Peng 001 (CAD/Graphics, 2011)

Implicit Brushes for Stylized Line-based Rendering. - Romain Vergne; David Vanderhaeghe; Jiazhou Chen; Pascal Barla; Xavier Granier; Christophe Schlick (Comput. Graph. Forum, 2011)

Semi-automatic 3D Acquisition and Reassembly of Cultural Heritage: The SeARCH Project. - Patrick Reuter; Nicolas Mellado; Xavier Granier; Isabelle Hairy; Robert Vergnieux; Nadine Couture (ERCIM News, 2011)

Improving Shape Depiction under Arbitrary Rendering. - Romain Vergne; Romain Pacanowski; Pascal Barla; Xavier Granier; Christophe Schlick (IEEE Trans. Vis. Comput. Graph., 2011)

Surface Relief Analysis for Illustrative Shading. - Lucas Ammann; Pascal Barla; Gaël Guennebaud; Xavier Granier; Patrick Reuter (Comput. Graph. Forum, 2012)

Surface flows for image-based shading design. - Romain Vergne; Pascal Barla; Roland W. Fleming; Xavier Granier (ACM Trans. Graph., 2012)

Online Tracking of Outdoor Lighting Variations for Augmented Reality with Moving Cameras. - Yanli Liu 002; Xavier Granier (IEEE Trans. Vis. Comput. Graph., 2012)

Rational BRDF. - Romain Pacanowski; Oliver Salazar Celis; Christophe Schlick; Xavier Granier; Pierre Poulin; Annie A. M. Cuyt (IEEE Trans. Vis. Comput. Graph., 2012)

Real-Time Importance Sampling of Dynamic Environment Maps. - Heqi Lu; Romain Pacanowski; Xavier Granier (Eurographics (Short Papers), 2013)

La Lampe torche magique: Une interface tangible pour l'inspection géométrique d'objets en réalité augmentée spatiale. - Brett Ridel; Patrick Reuter; Jérémy Laviole; Nicolas Mellado; Xavier Granier; Nadine Couture (IHM, 2013)

Non-Oriented MLS Gradient Fields. - Jiazhou Chen; Gaël Guennebaud; Pascal Barla; Xavier Granier (Comput. Graph. Forum, 2013)

Second-Order Approximation for Variance Reduction in Multiple Importance Sampling. - Heqi Lu; Romain Pacanowski; Xavier Granier (Comput. Graph. Forum, 2013)

An Introduction to Optimization Techniques in Computer Graphics. - Ivo Ihrke; Xavier Granier; Gaël Guennebaud; Laurent Jacques; Bastian Goldlücke (Eurographics (Tutorials), 2014)

Dynamic on-mesh procedural generation control. - Cyprien Buron; Jean-Eudes Marvie; Gaël Guennebaud; Xavier Granier (SIGGRAPH Talks, 2014)

Optimizing BRDF orientations for the manipulation of anisotropic highlights. - Boris Raymond; Gaël Guennebaud; Pascal Barla; Romain Pacanowski; Xavier Granier (Comput. Graph. Forum, 2014)

The Revealing Flashlight: Interactive Spatial Augmented Reality for Detail Exploration of Cultural Heritage Artifacts. - Brett Ridel; Patrick Reuter; Jérémy Laviole; Nicolas Mellado; Nadine Couture; Xavier Granier (ACM Journal on Computing and Cultural Heritage, 2014)

Dynamic on-mesh procedural generation. - Cyprien Buron; Jean-Eudes Marvie; Gaël Guennebaud; Xavier Granier (Graphics Interface, 2015)

Parabolic-cylindrical moving least squares surfaces. - Brett Ridel; Gaël Guennebaud; Patrick Reuter; Xavier Granier (Comput. Graph., 2015)

Position-Dependent Importance Sampling of Light Field Luminaires. - Heqi Lu; Romain Pacanowski; Xavier Granier (IEEE Trans. Vis. Comput. Graph., 2015)

EgoSAR: Towards a Personalized Spatial Augmented Reality Experience in Multi-user Environments. - Brett Ridel; Lois Mignard-Debise; Xavier Granier; Patrick Reuter (ISMAR Adjunct, 2016)

Shape Depiction for Transparent Objects with Bucketed k-Buffer. - David Murray; Jérôme Baril; Xavier Granier (EGSR (EI&I), 2016)

Cache-friendly micro-jittered sampling. - Arthur Dufay; Pascal Lecocq; Romain Pacanowski; Jean-Eudes Marvie; Xavier Granier (SIGGRAPH Talks, 2016)

Wedge Cameras for Minimally Invasive Archaeology. - Thomas Crespel; Adrian R. L. Travis; Patrick Reuter; Xavier Granier (ACM Journal on Computing and Cultural Heritage, 2019)

On Learning the Best Local Balancing Strategy. - David Murray; Sofiane Benzait; Romain Pacanowski; Xavier Granier (Eurographics (Short Papers), 2020)

Automatic Spatially Varying Illumination Recovery of Indoor Scenes Based on a Single RGB-D Image. - Guanyu Xing; Yanli Liu 002; Haibin Ling; Xavier Granier; Yanci Zhang (IEEE Trans. Vis. Comput. Graph., 2020)

3D for Studying Reuse in 19th Century Cairo: the Case of Saint-Maurice Residence. - Vincent Baillet; Pascal Mora; Corentin Cou; Sarah Tournon-Valiente; Mercedes Volait; Xavier Granier; Romain Pacanowski; Gaël Guennebaud (GCH, 2021)

A Hybrid Multi-view and Eye-tracked Transparent Autostereoscopic Display for Augmented Reality. - Charlie Schlick; Thomas Crespel; Xavier Granier; Patrick Reuter (LIM, 2022)

The French National 3D Data Repository for Humanities: Features, Feedback and Open Questions. - Sarah Tournon-Valiente; Vincent Baillet; Mehdi Chayani; Bruno Dutailly; Xavier Granier; Valentin Grimaud (CoRR, 2022)

RIS3D: A Referenced Information System in 3D. - Bruno Dutailly; Jean-Christophe Portais; Xavier Granier (ACM Journal on Computing and Cultural Heritage, 2022)

Combining FAIR principles and long-term archival of 3D data. - Matthieu Quantin; Sarah Tournon; Valentin Grimaud; Florent Laroche; Xavier Granier (Web3D, 2023)