A New Scan Line Algorithm for the Rendering of CGS Trees. - Xavier Pueyo; Joan Carles Mendoza (Eurographics, 1987)

A Parametric-Space-Based Scan-Line Algorithm for Rendering Bicubic Surfaces. - Xavier Pueyo; Pere Brunet (IEEE Computer Graphics and Applications, 1987)

Survey of Computer Animation. - Xavier Pueyo; Dani Tost (Comput. Graph. Forum, 1988)

Human body animation: a survey. - Dani Tost; Xavier Pueyo (Vis. Comput., 1988)

Diffuse interreflections - Techniques for form-factor computation: a survey. - Xavier Pueyo (Vis. Comput., 1991)

Multilevel use of coherence for complex radiosity environments. - Josep Vilaplana; Xavier Pueyo (Comput. Animat. Virtual Worlds, 1994)

The Stochastic Ray Method for Radiosity. - László Neumann; Werner Purgathofer; Robert F. Tobler; Attila Neumann; Pavol Eliás; Martin Feda; Xavier Pueyo (Rendering Techniques, 1995)

Global Monte Carlo. A Progressive Solution. - Mateu Sbert; Frederic Pérez; Xavier Pueyo (Rendering Techniques, 1995)

An object-oriented approach for teaching visibility computation algorithms. - Xavier Pueyo; Frederic Pérez; Joan Antoni Sellarès; Josep Suy (Comput. Graph., 1996)

Global multipath Monte Carlo algorithms for radiosity. - Mateu Sbert; Xavier Pueyo; László Neumann; Werner Purgathofer (Vis. Comput., 1996)

An Image-Space Refinement Criterion for Linear Hierarchical Radiosity. - Ignacio Martín 002; Xavier Pueyo; Dani Tost (Graphics Interface, 1997)

Towards efficient parallel radiosity for DSM-based parallel computers using virtual interfaces. - Luc Renambot; Bruno Arnaldi; Thierry Priol; Xavier Pueyo (PRS, 1997)

Global Illumination Techniques for the Simulation of Participating Media. - Frederic Pérez; Xavier Pueyo; François X. Sillion (Rendering Techniques, 1997)

A formalization and classification of global illumination methods. - Carlos Ureña; Xavier Pueyo; Juan Carlos Torres 001 (Comput. Graph., 1997)

Radiosity for dynamic environments. - Xavier Pueyo; Dani Tost; Ignacio Martín 002; Blanca Garcia (Comput. Animat. Virtual Worlds, 1997)

Visibility Masks for Solving Complex Radiosity Computations on Multiprocessors. - Bruno Arnaldi; Thierry Priol; Luc Renambot; Xavier Pueyo (Parallel Comput., 1997)

A Dynamic Light Sources Algorithm for Radiosity Environments. - Gonzalo Besuievsky; Xavier Pueyo (Computer Animation and Simulation, 1998)

The SIR rendering architecture. - Ignacio Martín 002; Frederic Pérez; Xavier Pueyo (Comput. Graph., 1998)

A Two-Pass Hardware-Based Method Hierarchical Radiosity. - Ignacio Martín 002; Xavier Pueyo; Dani Tost (Comput. Graph. Forum, 1998)

Acceleration of Monte Carlo Path Tracing in General Environments. - Frederic Pérez; Ignacio Martín 002; Xavier Pueyo; François X. Sillion (PG, 2000)

Parallel and Distributed Computer Graphics. - Marta Fairén González; Xavier Pueyo (Parallel Distributed Comput. Pract., 2000)

A Monte Carlo Method for Accelerating the Computation of Animated Radiosity Sequences. - Gonzalo Besuievsky; Xavier Pueyo (Computer Graphics International, 2001)

Animating radiosity environments through the Multi-Frame Lighting Method. - Gonzalo Besuievsky; Xavier Pueyo (Comput. Animat. Virtual Worlds, 2001)

Anisotropic Participating Media at Near Interactive Rates. - Juan-Roberto Jiménez 001; Xavier Pueyo (Eurographics (Posters), 2003)

Ibero-American co-operation in computer graphics. - Manuel Próspero dos Santos; Xavier Pueyo; Luiz Velho 001 (Comput. Graph., 2003)

A Survey of Inverse Rendering Problems. - Gustavo Patow; Xavier Pueyo (Comput. Graph. Forum, 2003)

Frame-to-Frame Coherent Animation with Two-Pass Radiosity. - Ignacio Martín 002; Xavier Pueyo; Dani Tost (IEEE Trans. Vis. Comput. Graph., 2003)

A Physically-Based Model for Rendering Realistic Scratches. - Carles Bosch; Xavier Pueyo; Stéphane Mérillou; Djamchid Ghazanfarpour (Comput. Graph. Forum, 2004)

Reflector Design from Radiance Distributions. - Gustavo Patow; Xavier Pueyo; Àlvar Vinacua (Int. J. Shape Model., 2004)

Interactive global illumination in dynamic participating media using selective photon tracing. - Juan-Roberto Jiménez 001; Karol Myszkowski; Xavier Pueyo (SCCG, 2005)

A Survey of Inverse Surface Design From Light Transport Behavior Specification. - Gustavo Patow; Xavier Pueyo (Comput. Graph. Forum, 2005)

A survey on participating media rendering techniques. - Eva Cerezo; Frederic Pérez; Xavier Pueyo; Francisco J. Serón; François X. Sillion (Vis. Comput., 2005)

Interactive rendering of globally illuminated scenes including anisotropic and inhomogeneous participating media. - Juan-Roberto Jiménez 001; Xavier Pueyo (Vis. Comput., 2005)

Parallelization of Inverse Design of Luminaire Reflectors. - Juan A. Magallon; Gustavo Patow; Francisco J. Serón; Xavier Pueyo (EGPGV@EuroVis/EGVE, 2006)

Inverse Rendering: From Concept to Applications. - Céline Loscos; Katrien Jacobs; Gustavo Patow; Xavier Pueyo (Eurographics (Tutorials), 2006)

User-guided inverse reflector design. - Gustavo Patow; Xavier Pueyo; Àlvar Vinacua (Comput. Graph., 2007)

A Resolution Independent Approach for the Accurate Rendering of Grooved Surfaces. - Carles Bosch; Xavier Pueyo; Stéphane Mérillou; Djamchid Ghazanfarpour (Comput. Graph. Forum, 2008)

BRDFLab: A general system for designing BRDFs. - Adrià Forés; Sumanta N. Pattanaik; Carles Bosch; Xavier Pueyo (CEIG, 2009)

A model for real-time on-surface flows. - Jean-François El Hajjar; Vincent Jolivet; Djamchid Ghazanfarpour; Xavier Pueyo (Vis. Comput., 2009)

ViRVIG: Research Center for Visualization, Virtual Reality and Graphics Interaction, Girona, Spain. - Xavier Pueyo (Eurographics (Lab Presentations), 2013)

On Improving Urban Environment Representations. - Xavier Pueyo; Carles Bosch; Gustavo Patow (Frontiers Robotics AI, 2014)

Weathering of Urban Scenes: Challenges and Possible Solutions. - Imanol Muñoz-Pandiella; Carles Bosch; Nicolas Mérillou; Xavier Pueyo; Stéphane Mérillou; Gustavo Patow (MAM@EGSR, 2016)

Real-Time Solar Exposure Simulation in Complex Cities. - Imanol Muñoz-Pandiella; Carles Bosch; Nicolas Mérillou; Xavier Pueyo; Stéphane Mérillou (Comput. Graph. Forum, 2017)

Urban Weathering: Interactive Rendering of Polluted Cities. - Imanol Muñoz-Pandiella; Carles Bosch; Nicolas Mérillou; Gustavo Patow; Stéphane Mérillou; Xavier Pueyo (IEEE Trans. Vis. Comput. Graph., 2018)

An overview of generalization techniques for street networks. - Oriol Pueyo; Xavier Pueyo; Gustavo Patow (Graph. Model., 2019)

Digital Layered Models of Architecture and Mural Paintings over Time. - Milagros Guardia; Paola Pogliani; Giulia Bordi; Panayiotis Charalambous; Carlos Andújar; Xavier Pueyo (GCH, 2020)

Shrinking city layouts. - Oriol Pueyo; Albert Sabrià; Xavier Pueyo; Gustavo Patow; Michael Wimmer 001 (Comput. Graph., 2020)

Digital Layered Models of Architecture and Mural Paintings over Time. - Milagros Guardia; Paola Pogliani; Giulia Bordi; Panayiotis Charalambous; Carlos Andújar; Imanol Muñoz-Pandiella; Xavier Pueyo (CEIG, 2021)

Digital Reintegration of Distributed Mural Paintings at Different Architectural Phases: the Case of St. Quirze de Pedret. - Imanol Muñoz-Pandiella; Oscar Argudo; Immaculada Lorés Otzet; Joan Font Comas; Genís Àvila Casademont; Xavier Pueyo; Carlos Andújar (GCH, 2022)

Automated digital color restitution of mural paintings using minimal art historian input. - Imanol Muñoz-Pandiella; Carlos Andújar; Begonya Cayuela; Xavier Pueyo; Carles Bosch (Comput. Graph., 2023)

A 3D Feature-based Approach for Mapping Scaling Effects on Stone Monuments. - Imanol Muñoz-Pandiella; Xavier Pueyo; Carles Bosch (ACM Journal on Computing and Cultural Heritage, 2024)

Digital reconstruction of partially lost altarpieces. The case of the Rosary's altarpiece of Sant Pere Màrtir de Manresa. - Anna Pagès-Vilà; Xavier Pueyo; Imanol Muñoz-Pandiella (ACM Journal on Computing and Cultural Heritage, 2024)