Using gamification to create and label photos that are challenging for computer vision and people. - Piotr Kotlinski; Xi-Jing Chang; Chih-Yun Yang; Wei-Chen Chiu; Yung-Ju Chang (UbiComp/ISWC Adjunct, 2020)

Exploring Users' Preferences for Chatbot's Guidance Type and Timing. - Meng-Hsin Wu; Su-Fang Yeh; Xi-Jing Chang; Yung-Ju Chang (CSCW Companion, 2021)

Opportune Moments for the Multi-Stage Notification Responding Process: A Preliminary Investigation. - Chung Chiao Chang; Meng-Hsin Wu; Yu-Jen Lee; Xi-Jing Chang; Yung-Ju Chang (UbiComp/ISWC Adjunct, 2021)

How to Guide Task-oriented Chatbot Users, and When: A Mixed-methods Study of Combinations of Chatbot Guidance Types and Timings. - Su-Fang Yeh; Meng-Hsin Wu; Tze-Yu Chen; Yen-Chun Lin; Xi-Jing Chang; You-Hsuan Chiang; Yung-Ju Chang (CHI, 2022)

Not Merely Deemed as Distraction: Investigating Smartphone Users' Motivations for Notification-Interaction. - Xi-Jing Chang; Fang-Hsin Hsu; En-Chi Liang; Zih-Yun Chiou; Ho-Hsuan Chuang; Fang-Ching Tseng; Yu-Hsin Lin 004; Yung-Ju Chang (CHI, 2023)

Investigating User-perceived Impacts of Contextual Factors on Opportune Moments. - Yu-Jen Lee; Meng-Hsin Wu; Chung-Chiao Chang; Xi-Jing Chang; Yung-Ju Chang (Proc. ACM Hum. Comput. Interact., 2024)